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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
* C++11 patchset 9: move hardcoded init parameters to class definitions C++11 introduced the possibility to define the default values directly in class definitions, do it on current code Also remove some unused attributes * CollisionInfo::bouncy * collisionMoveResult::collides_xy * collisionMoveResult::standing_on_unloaded * Clouds::speed * More constructor cleanups + some variables removal * remove only write guiFormSpecMenu::m_old_tooltip * move header included inside defintions in genericobject.h * remove some unused since years exception classes * remove unused & empty debug_stacks_init * remove unused & empty content_nodemeta_serialize_legacy * remove forgotten useless bool (bouncy) in collision.cpp code
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50 changed files with 331 additions and 751 deletions
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@ -41,36 +41,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control,
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Client *client):
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m_playernode(NULL),
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m_headnode(NULL),
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m_cameranode(NULL),
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m_wieldmgr(NULL),
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m_wieldnode(NULL),
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m_draw_control(draw_control),
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m_client(client),
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m_camera_position(0,0,0),
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m_camera_direction(0,0,0),
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m_camera_offset(0,0,0),
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m_aspect(1.0),
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m_fov_x(1.0),
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m_fov_y(1.0),
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m_view_bobbing_anim(0),
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m_view_bobbing_state(0),
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m_view_bobbing_speed(0),
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m_view_bobbing_fall(0),
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m_digging_anim(0),
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m_digging_button(-1),
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m_wield_change_timer(0.125),
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m_wield_item_next(),
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m_camera_mode(CAMERA_MODE_FIRST)
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m_client(client)
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{
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//dstream<<FUNCTION_NAME<<std::endl;
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