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Particles: Make collision with objects optional (#7682)

Also set it to false for node dig particles, as they are often created
and high in number.

Improve particle documentation.
This commit is contained in:
Paramat 2018-09-08 00:38:35 +01:00 committed by GitHub
parent 6ed9c6fb3a
commit 766fb7b46e
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 120 additions and 59 deletions

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@ -229,7 +229,7 @@ public:
void spawnParticle(const std::string &playername,
v3f pos, v3f velocity, v3f acceleration,
float expirationtime, float size,
bool collisiondetection, bool collision_removal,
bool collisiondetection, bool collision_removal, bool object_collision,
bool vertical, const std::string &texture,
const struct TileAnimationParams &animation, u8 glow);
@ -239,7 +239,7 @@ public:
v3f minacc, v3f maxacc,
float minexptime, float maxexptime,
float minsize, float maxsize,
bool collisiondetection, bool collision_removal,
bool collisiondetection, bool collision_removal, bool object_collision,
ServerActiveObject *attached,
bool vertical, const std::string &texture,
const std::string &playername, const struct TileAnimationParams &animation,
@ -444,7 +444,7 @@ private:
v3f minacc, v3f maxacc,
float minexptime, float maxexptime,
float minsize, float maxsize,
bool collisiondetection, bool collision_removal,
bool collisiondetection, bool collision_removal, bool object_collision,
u16 attached_id,
bool vertical, const std::string &texture, u32 id,
const struct TileAnimationParams &animation, u8 glow);
@ -455,7 +455,7 @@ private:
void SendSpawnParticle(session_t peer_id, u16 protocol_version,
v3f pos, v3f velocity, v3f acceleration,
float expirationtime, float size,
bool collisiondetection, bool collision_removal,
bool collisiondetection, bool collision_removal, bool object_collision,
bool vertical, const std::string &texture,
const struct TileAnimationParams &animation, u8 glow);