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Consolidate API object code (#12728)
Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
parent
b21fb18379
commit
7632af3c73
42 changed files with 463 additions and 1079 deletions
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@ -31,7 +31,6 @@ class LuaPerlinNoise : public ModApiBase
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private:
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NoiseParams np;
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static const char className[];
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static luaL_Reg methods[];
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// Exported functions
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@ -50,12 +49,12 @@ public:
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// Creates an LuaPerlinNoise and leaves it on top of stack
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static int create_object(lua_State *L);
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static LuaPerlinNoise *checkobject(lua_State *L, int narg);
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static void *packIn(lua_State *L, int idx);
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static void packOut(lua_State *L, void *ptr);
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static void Register(lua_State *L);
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static const char className[];
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};
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/*
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@ -65,7 +64,6 @@ class LuaPerlinNoiseMap : public ModApiBase
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{
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Noise *noise;
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static const char className[];
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static luaL_Reg methods[];
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// Exported functions
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@ -92,12 +90,12 @@ public:
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// Creates an LuaPerlinNoiseMap and leaves it on top of stack
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static int create_object(lua_State *L);
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static LuaPerlinNoiseMap *checkobject(lua_State *L, int narg);
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static void *packIn(lua_State *L, int idx);
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static void packOut(lua_State *L, void *ptr);
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static void Register(lua_State *L);
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static const char className[];
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};
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/*
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@ -108,7 +106,6 @@ class LuaPseudoRandom : public ModApiBase
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private:
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PseudoRandom m_pseudo;
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static const char className[];
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static const luaL_Reg methods[];
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// Exported functions
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@ -126,9 +123,9 @@ public:
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// Creates an LuaPseudoRandom and leaves it on top of stack
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static int create_object(lua_State *L);
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static LuaPseudoRandom *checkobject(lua_State *L, int narg);
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static void Register(lua_State *L);
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static const char className[];
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};
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/*
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@ -139,7 +136,6 @@ class LuaPcgRandom : public ModApiBase
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private:
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PcgRandom m_rnd;
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static const char className[];
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static const luaL_Reg methods[];
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// Exported functions
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@ -162,9 +158,9 @@ public:
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// Creates an LuaPcgRandom and leaves it on top of stack
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static int create_object(lua_State *L);
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static LuaPcgRandom *checkobject(lua_State *L, int narg);
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static void Register(lua_State *L);
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static const char className[];
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};
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/*
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@ -174,7 +170,6 @@ class LuaSecureRandom : public ModApiBase
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{
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private:
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static const size_t RAND_BUF_SIZE = 2048;
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static const char className[];
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static const luaL_Reg methods[];
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u32 m_rand_idx;
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@ -195,7 +190,7 @@ public:
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// Creates an LuaSecureRandom and leaves it on top of stack
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static int create_object(lua_State *L);
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static LuaSecureRandom *checkobject(lua_State *L, int narg);
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static void Register(lua_State *L);
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static const char className[];
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};
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