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https://github.com/luanti-org/luanti.git
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Consolidate API object code (#12728)
Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
parent
b21fb18379
commit
7632af3c73
42 changed files with 463 additions and 1079 deletions
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@ -50,7 +50,7 @@ void LuaMinimap::create(lua_State *L, Minimap *m)
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int LuaMinimap::l_get_pos(lua_State *L)
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{
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LuaMinimap *ref = checkobject(L, 1);
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LuaMinimap *ref = checkObject<LuaMinimap>(L, 1);
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Minimap *m = getobject(ref);
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push_v3s16(L, m->getPos());
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@ -59,7 +59,7 @@ int LuaMinimap::l_get_pos(lua_State *L)
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int LuaMinimap::l_set_pos(lua_State *L)
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{
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LuaMinimap *ref = checkobject(L, 1);
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LuaMinimap *ref = checkObject<LuaMinimap>(L, 1);
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Minimap *m = getobject(ref);
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m->setPos(read_v3s16(L, 2));
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@ -68,7 +68,7 @@ int LuaMinimap::l_set_pos(lua_State *L)
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int LuaMinimap::l_get_angle(lua_State *L)
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{
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LuaMinimap *ref = checkobject(L, 1);
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LuaMinimap *ref = checkObject<LuaMinimap>(L, 1);
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Minimap *m = getobject(ref);
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lua_pushinteger(L, m->getAngle());
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@ -77,7 +77,7 @@ int LuaMinimap::l_get_angle(lua_State *L)
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int LuaMinimap::l_set_angle(lua_State *L)
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{
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LuaMinimap *ref = checkobject(L, 1);
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LuaMinimap *ref = checkObject<LuaMinimap>(L, 1);
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Minimap *m = getobject(ref);
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m->setAngle(lua_tointeger(L, 2));
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@ -86,7 +86,7 @@ int LuaMinimap::l_set_angle(lua_State *L)
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int LuaMinimap::l_get_mode(lua_State *L)
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{
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LuaMinimap *ref = checkobject(L, 1);
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LuaMinimap *ref = checkObject<LuaMinimap>(L, 1);
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Minimap *m = getobject(ref);
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lua_pushinteger(L, m->getModeIndex());
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@ -95,7 +95,7 @@ int LuaMinimap::l_get_mode(lua_State *L)
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int LuaMinimap::l_set_mode(lua_State *L)
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{
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LuaMinimap *ref = checkobject(L, 1);
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LuaMinimap *ref = checkObject<LuaMinimap>(L, 1);
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Minimap *m = getobject(ref);
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u32 mode = lua_tointeger(L, 2);
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@ -108,7 +108,7 @@ int LuaMinimap::l_set_mode(lua_State *L)
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int LuaMinimap::l_set_shape(lua_State *L)
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{
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LuaMinimap *ref = checkobject(L, 1);
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LuaMinimap *ref = checkObject<LuaMinimap>(L, 1);
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Minimap *m = getobject(ref);
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if (!lua_isnumber(L, 2))
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return 0;
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@ -119,7 +119,7 @@ int LuaMinimap::l_set_shape(lua_State *L)
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int LuaMinimap::l_get_shape(lua_State *L)
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{
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LuaMinimap *ref = checkobject(L, 1);
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LuaMinimap *ref = checkObject<LuaMinimap>(L, 1);
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Minimap *m = getobject(ref);
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lua_pushnumber(L, (int)m->getMinimapShape());
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@ -135,7 +135,7 @@ int LuaMinimap::l_show(lua_State *L)
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Client *client = getClient(L);
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assert(client);
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LuaMinimap *ref = checkobject(L, 1);
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LuaMinimap *ref = checkObject<LuaMinimap>(L, 1);
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Minimap *m = getobject(ref);
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// This is not very adapted to new minimap mode management. Btw, tried
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@ -153,7 +153,7 @@ int LuaMinimap::l_hide(lua_State *L)
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Client *client = getClient(L);
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assert(client);
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LuaMinimap *ref = checkobject(L, 1);
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LuaMinimap *ref = checkObject<LuaMinimap>(L, 1);
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Minimap *m = getobject(ref);
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// This is not very adapted to new minimap mode management. Btw, tried
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@ -166,19 +166,6 @@ int LuaMinimap::l_hide(lua_State *L)
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return 1;
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}
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LuaMinimap *LuaMinimap::checkobject(lua_State *L, int narg)
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{
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NO_MAP_LOCK_REQUIRED;
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luaL_checktype(L, narg, LUA_TUSERDATA);
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void *ud = luaL_checkudata(L, narg, className);
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if (!ud)
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luaL_typerror(L, narg, className);
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return *(LuaMinimap **)ud; // unbox pointer
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}
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Minimap* LuaMinimap::getobject(LuaMinimap *ref)
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{
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return ref->m_minimap;
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@ -192,27 +179,11 @@ int LuaMinimap::gc_object(lua_State *L) {
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void LuaMinimap::Register(lua_State *L)
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{
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lua_newtable(L);
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int methodtable = lua_gettop(L);
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luaL_newmetatable(L, className);
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int metatable = lua_gettop(L);
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lua_pushliteral(L, "__metatable");
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lua_pushvalue(L, methodtable);
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lua_settable(L, metatable); // hide metatable from Lua getmetatable()
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lua_pushliteral(L, "__index");
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lua_pushvalue(L, methodtable);
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lua_settable(L, metatable);
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lua_pushliteral(L, "__gc");
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lua_pushcfunction(L, gc_object);
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lua_settable(L, metatable);
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lua_pop(L, 1); // drop metatable
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luaL_register(L, nullptr, methods); // fill methodtable
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lua_pop(L, 1); // drop methodtable
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static const luaL_Reg metamethods[] = {
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{"__gc", gc_object},
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{0, 0}
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};
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registerClass(L, className, methods, metamethods);
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}
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const char LuaMinimap::className[] = "Minimap";
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