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Add Generator Element Management framework

Add BiomeManager, OreManager, DecorationManager, and SchematicManager
This commit is contained in:
kwolekr 2014-11-12 23:01:13 -05:00
parent f25cc0dbae
commit 7616537bc0
22 changed files with 620 additions and 464 deletions

View file

@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_base.h"
class INodeDefManager;
class NodeResolver;
class DecoSimple;
class DecoSchematic;
@ -60,7 +61,7 @@ private:
static bool regDecoSimple(lua_State *L,
NodeResolver *resolver, DecoSimple *deco);
static bool regDecoSchematic(lua_State *L,
NodeResolver *resolver, DecoSchematic *deco);
INodeDefManager *ndef, DecoSchematic *deco);
static struct EnumString es_BiomeTerrainType[];
static struct EnumString es_DecorationType[];