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Revert "Restrict relative mouse mode to Wayland users (#15697)"

see #15761
SDL is the only device that supports relative mode and
mouse input is actually somewhat broken if it's *not* enabled.

This reverts commit 45c5ef8798
and 88b007907a.
This commit is contained in:
sfan5 2025-02-26 17:55:31 +01:00
parent bc43019467
commit 7602308835
4 changed files with 2 additions and 29 deletions

View file

@ -198,9 +198,6 @@ public:
or similar. */
virtual bool supportsTouchEvents() const { return false; }
//! Checks whether windowing uses the Wayland protocol.
virtual bool isUsingWayland() const { return false; }
//! Get the current color format of the window
/** \return Color format of the window. */
virtual video::ECOLOR_FORMAT getColorFormat() const = 0;

View file

@ -1256,15 +1256,6 @@ bool CIrrDeviceSDL::supportsTouchEvents() const
return true;
}
//! Checks whether windowing uses the Wayland protocol.
bool CIrrDeviceSDL::isUsingWayland() const
{
if (!Window)
return false;
auto *name = SDL_GetCurrentVideoDriver();
return name && !strcmp(name, "wayland");
}
//! returns if window is active. if not, nothing need to be drawn
bool CIrrDeviceSDL::isWindowActive() const
{

View file

@ -96,9 +96,6 @@ public:
//! Checks if the Irrlicht device supports touch events.
bool supportsTouchEvents() const override;
//! Checks whether windowing uses the Wayland protocol.
bool isUsingWayland() const override;
//! Get the position of this window on screen
core::position2di getWindowPosition() override;