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Mgv6: Add optional snow biomes
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commit
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2 changed files with 188 additions and 105 deletions
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@ -25,11 +25,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define AVERAGE_MUD_AMOUNT 4
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#define DESERT_STONE_BASE -32
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#define ICE_BASE 0
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#define FREQ_HOT 0.4
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#define FREQ_SNOW -0.4
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#define FREQ_TAIGA 0.5
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#define FREQ_JUNGLE 0.7
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/////////////////// Mapgen V6 flags
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//////////// Mapgen V6 flags
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#define MGV6_JUNGLES 0x01
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#define MGV6_BIOMEBLEND 0x02
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#define MGV6_MUDFLOW 0x04
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#define MGV6_SNOWBIOMES 0x08
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extern FlagDesc flagdesc_mapgen_v6[];
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@ -38,9 +44,13 @@ extern FlagDesc flagdesc_mapgen_v6[];
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enum BiomeV6Type
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{
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BT_NORMAL,
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BT_DESERT
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BT_DESERT,
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BT_JUNGLE,
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BT_TUNDRA,
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BT_TAIGA,
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};
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struct MapgenV6Params : public MapgenSpecificParams {
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u32 spflags;
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float freq_desert;
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@ -64,6 +74,7 @@ struct MapgenV6Params : public MapgenSpecificParams {
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void writeParams(Settings *settings) const;
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};
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class MapgenV6 : public Mapgen {
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public:
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EmergeManager *m_emerge;
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@ -85,6 +96,7 @@ public:
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Noise *noise_mud;
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Noise *noise_beach;
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Noise *noise_biome;
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Noise *noise_humidity;
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NoiseParams *np_cave;
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NoiseParams *np_humidity;
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NoiseParams *np_trees;
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@ -102,6 +114,10 @@ public:
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content_t c_cobble;
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content_t c_desert_sand;
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content_t c_desert_stone;
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content_t c_dirt_with_snow;
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content_t c_snow;
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content_t c_snowblock;
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content_t c_ice;
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content_t c_mossycobble;
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content_t c_sandbrick;
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@ -145,6 +161,7 @@ public:
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virtual void generateCaves(int max_stone_y);
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};
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struct MapgenFactoryV6 : public MapgenFactory {
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Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
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{
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@ -157,4 +174,5 @@ struct MapgenFactoryV6 : public MapgenFactory {
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};
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};
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#endif
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