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start working on flags
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parent
33908990cc
commit
75a7c3b4de
7 changed files with 44 additions and 10 deletions
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@ -90,10 +90,12 @@ local function create_world_formspec(dialogdata)
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end
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end
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local lua_mapgens = core.get_lua_mapgen_descriptions_and_title()
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local lua_mapgens = core.get_lua_mapgens()
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local is_lua_mapgen = false
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for k, v in pairs(lua_mapgens) do
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if not is_internal_mapgen and v.title == dialogdata.mg then
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current_mapgen = k
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is_lua_mapgen = true
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end
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mapgens[#mapgens+1] = k
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end
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@ -181,6 +183,11 @@ local function create_world_formspec(dialogdata)
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end
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end
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local allowed_lua_mapgen_settings = {}
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if is_lua_mapgen and lua_mapgens[current_mapgen].mapgen_flags then
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allowed_lua_mapgen_settings = lua_mapgens[current_mapgen].mapgen_flags
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end
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-- The logic of the flag element IDs is as follows:
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-- "flag_main_foo-bar-baz" controls dialogdata.flags["main"]["foo_bar_baz"]
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-- see the buttonhandler for the implementation of this
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@ -192,6 +199,9 @@ local function create_world_formspec(dialogdata)
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if disallowed_mapgen_settings["mg_flags"] then
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return "", y
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end
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if is_lua_mapgen and not allowed_lua_mapgen_settings["mg_flags"] then
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return "", y
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end
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local form = "checkbox[0," .. y .. ";flag_main_caves;" ..
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fgettext("Caves") .. ";"..strflag(flags.main, "caves").."]"
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@ -285,7 +295,7 @@ local function create_world_formspec(dialogdata)
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local str_flags, str_spflags
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local label_flags, label_spflags = "", ""
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y = y + 0.3
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str_flags, y = mg_main_flags(current_mapgen_internal, y)
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str_flags, y = mg_main_flags(current_mapgen, y)
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if str_flags ~= "" then
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label_flags = "label[0,"..y_start..";" .. fgettext("Mapgen flags") .. "]"
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y_start = y + 0.4
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@ -414,7 +424,7 @@ local function create_world_buttonhandler(this, fields)
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end
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if not is_internal_mapgen then
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local lua_mapgens = core.get_lua_mapgen_descriptions_and_title()
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local lua_mapgens = core.get_lua_mapgens()
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for name, v in pairs(lua_mapgens) do
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if v.title == this.data.mg or (v.title == nil and name == this.data.mg) then
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mapgen_internal = "singlenode"
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@ -438,7 +438,7 @@ A `Settings` file that provides meta information about the mapgen.
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internal ID used to track versions.
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* `textdomain`: Textdomain used to translate title and description. Defaults to mapgen.
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See [Translating content meta](#translating-content-meta).
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* `mapgen_flags`: List of flags to be used
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Aliases
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@ -109,7 +109,7 @@ of manually putting one, as different OSs use different delimiters. E.g.
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* `handle:stop()` or `core.sound_stop(handle)`
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* `core.get_mapgen_names([include_hidden=false])` -> table of map generator algorithms
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registered in the core (possible in async calls)
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* `core.get_lua_mapgen_descriptions_and_title()` -> map of `[mapgen_name] = {desc = <mapgen_description>, title = <title>}` as listed
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* `core.get_lua_mapgens()` -> map of `[mapgen_name] = {desc = <mapgen_description>, title = <title>}` as listed
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in `mapgen.conf`, and `nil` if they don't exist.
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* `core.get_cache_path()` -> path of cache
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* `core.get_temp_path([param])` (possible in async calls)
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@ -146,6 +146,15 @@ bool parseModContents(ModSpec &spec)
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}
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}
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}
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} else {
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if (info.exists("mapgen_flags")) {
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std::string dep = info.get("mapgen_flags");
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dep.erase(std::remove_if(dep.begin(), dep.end(),
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static_cast<int (*)(int)>(&std::isspace)), dep.end());
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for (const auto &flag : str_split(dep, ',')) {
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spec.mapgen_flags.insert(flag);
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}
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}
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}
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if (info.exists("description"))
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@ -38,8 +38,9 @@ struct ModSpec
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bool part_of_modpack = false;
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bool is_modpack = false;
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// lua-defined mapgen
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// lua-defined mapgen only
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bool is_mapgen = false;
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std::unordered_set<std::string> mapgen_flags;
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/**
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* A constructed canonical path to represent this mod's location.
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@ -664,7 +664,7 @@ int ModApiMainMenu::l_get_mapgen_names(lua_State *L)
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}
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/******************************************************************************/
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int ModApiMainMenu::l_get_lua_mapgen_descriptions_and_title(lua_State *L)
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int ModApiMainMenu::l_get_lua_mapgens(lua_State *L)
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{
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std::vector<ModSpec> mapgens_in_path = flattenMods(getModsInPath(porting::path_share + DIR_DELIM + "mapgens" + DIR_DELIM, "mapgen/"));
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@ -704,6 +704,20 @@ int ModApiMainMenu::l_get_lua_mapgen_descriptions_and_title(lua_State *L)
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}
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lua_settable(L, top_lvl2);
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lua_pushstring(L, "mapgen_flags");
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if (!mod.mapgen_flags.empty()) {
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lua_newtable(L);
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int mapgen_flags_top = lua_gettop(L);
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for (const auto &flag : mod.mapgen_flags) {
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lua_pushstring(L, flag.c_str());
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lua_pushboolean(L, true);
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lua_settable(L, mapgen_flags_top);
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}
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} else {
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lua_pushnil(L);
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}
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lua_settable(L, top_lvl2);
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lua_settable(L, top);
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}
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}
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@ -1108,7 +1122,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
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API_FCT(set_background);
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API_FCT(set_topleft_text);
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API_FCT(get_mapgen_names);
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API_FCT(get_lua_mapgen_descriptions_and_title);
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API_FCT(get_lua_mapgens);
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API_FCT(get_user_path);
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API_FCT(get_modpath);
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API_FCT(get_modpaths);
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@ -1150,7 +1164,7 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
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API_FCT(get_worlds);
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API_FCT(get_games);
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API_FCT(get_mapgen_names);
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API_FCT(get_lua_mapgen_descriptions_and_title);
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API_FCT(get_lua_mapgens);
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API_FCT(get_user_path);
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API_FCT(get_modpath);
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API_FCT(get_modpaths);
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@ -51,7 +51,7 @@ private:
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static int l_get_mapgen_names(lua_State *L);
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static int l_get_lua_mapgen_descriptions_and_title(lua_State *L);
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static int l_get_lua_mapgens(lua_State *L);
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static int l_get_language(lua_State *L);
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