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A bunch of fixes

No longer hide players who are dead. With models, a death animation should be used instead

Some changes requested by celeron55

Rename a lot of things in the code, and use better lua api function names

Minor code corrections

Bump protocol version up, since the models / animations / attachments code creates new client<->server messages
This commit is contained in:
MirceaKitsune 2012-11-12 16:35:10 +02:00 committed by Perttu Ahola
parent fa67b46c04
commit 756db8174a
13 changed files with 144 additions and 156 deletions

View file

@ -67,9 +67,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
TOCLIENT_DETACHED_INVENTORY
PROTOCOL_VERSION 13:
InventoryList field "Width" (deserialization fails with old versions)
PROTOCOL_VERSION 14:
New messages for mesh and bone animation, as well as attachments
GENERIC_CMD_SET_ANIMATION
GENERIC_CMD_SET_BONE_POSITION
GENERIC_CMD_SET_ATTACHMENT
*/
#define PROTOCOL_VERSION 13
#define PROTOCOL_VERSION 14
#define PROTOCOL_ID 0x4f457403