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Real global textures (#6105)

* Real global textures

* Add world-aligned textures
* Update minimal to support world-aligned tiles
* Update minimal
This commit is contained in:
Vitaliy 2017-10-15 10:34:14 +03:00 committed by Loïc Blot
parent 6bab695479
commit 75320e7e88
26 changed files with 469 additions and 160 deletions

View file

@ -137,4 +137,4 @@ scene::SMesh *getExtrudedMesh(ITextureSource *tsrc, const std::string &imagename
*/
void postProcessNodeMesh(scene::SMesh *mesh, const ContentFeatures &f, bool use_shaders,
bool set_material, const video::E_MATERIAL_TYPE *mattype,
std::vector<ItemPartColor> *colors);
std::vector<ItemPartColor> *colors, bool apply_scale = false);