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Handle death and respawn better
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parent
857fe0551c
commit
74febd5c31
9 changed files with 476 additions and 89 deletions
179
src/guiDeathScreen.cpp
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179
src/guiDeathScreen.cpp
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/*
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Minetest-c55
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Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "guiDeathScreen.h"
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#include "debug.h"
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#include "serialization.h"
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#include <string>
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#include <IGUICheckBox.h>
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#include <IGUIEditBox.h>
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#include <IGUIButton.h>
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#include <IGUIStaticText.h>
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#include <IGUIFont.h>
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#include "gettext.h"
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#include "client.h"
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GUIDeathScreen::GUIDeathScreen(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr, IRespawnInitiator *respawner
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):
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GUIModalMenu(env, parent, id, menumgr),
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m_respawner(respawner),
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m_screensize(1,1)
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{
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}
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GUIDeathScreen::~GUIDeathScreen()
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{
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removeChildren();
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delete m_respawner;
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}
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void GUIDeathScreen::removeChildren()
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{
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const core::list<gui::IGUIElement*> &children = getChildren();
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core::list<gui::IGUIElement*> children_copy;
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for(core::list<gui::IGUIElement*>::ConstIterator
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i = children.begin(); i != children.end(); i++)
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{
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children_copy.push_back(*i);
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}
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for(core::list<gui::IGUIElement*>::Iterator
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i = children_copy.begin();
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i != children_copy.end(); i++)
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{
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(*i)->remove();
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}
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}
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void GUIDeathScreen::regenerateGui(v2u32 screensize)
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{
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m_screensize = screensize;
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/*
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Remove stuff
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*/
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removeChildren();
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/*
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Calculate new sizes and positions
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*/
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core::rect<s32> rect(
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screensize.X/2 - 500/2,
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screensize.Y/2 - 200/2,
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screensize.X/2 + 500/2,
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screensize.Y/2 + 200/2
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);
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DesiredRect = rect;
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recalculateAbsolutePosition(false);
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v2s32 size = rect.getSize();
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/*
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Add stuff
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*/
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changeCtype("");
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{
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core::rect<s32> rect(0, 0, 400, 50);
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rect = rect + v2s32(size.X/2-400/2, size.Y/2-50/2-25);
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Environment->addStaticText(wgettext("You died."), rect, false,
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true, this, 256);
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}
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{
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core::rect<s32> rect(0, 0, 140, 30);
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rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
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gui::IGUIElement *e =
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Environment->addButton(rect, this, 257,
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wgettext("Respawn"));
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Environment->setFocus(e);
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}
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changeCtype("C");
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}
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void GUIDeathScreen::drawMenu()
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{
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gui::IGUISkin* skin = Environment->getSkin();
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if (!skin)
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return;
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video::IVideoDriver* driver = Environment->getVideoDriver();
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{
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video::SColor color(180,50,0,0);
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driver->draw2DRectangle(color,
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core::rect<s32>(0,0,m_screensize.X,m_screensize.Y), NULL);
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}
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{
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video::SColor bgcolor(50,0,0,0);
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driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
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}
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gui::IGUIElement::draw();
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}
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bool GUIDeathScreen::OnEvent(const SEvent& event)
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{
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if(event.EventType==EET_KEY_INPUT_EVENT)
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{
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if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
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{
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respawn();
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quitMenu();
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return true;
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}
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if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
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{
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respawn();
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quitMenu();
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return true;
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}
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}
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if(event.EventType==EET_GUI_EVENT)
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{
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if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
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&& isVisible())
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{
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if(!canTakeFocus(event.GUIEvent.Element))
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{
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dstream<<"GUIDeathScreen: Not allowing focus change."
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<<std::endl;
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// Returning true disables focus change
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return true;
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}
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}
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if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
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{
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switch(event.GUIEvent.Caller->getID())
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{
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case 257:
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respawn();
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quitMenu();
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return true;
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}
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}
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}
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return Parent ? Parent->OnEvent(event) : false;
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}
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void GUIDeathScreen::respawn()
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{
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m_respawner->respawn();
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}
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