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Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues
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parent
d19a69cd0d
commit
747bc40840
3 changed files with 29 additions and 25 deletions
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@ -396,15 +396,16 @@ public:
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// Set CONTENT_AIR
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{
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ContentFeatures f;
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f.name = "air";
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f.drawtype = NDT_AIRLIKE;
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f.param_type = CPT_LIGHT;
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f.light_propagates = true;
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f.name = "air";
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f.drawtype = NDT_AIRLIKE;
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f.param_type = CPT_LIGHT;
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f.light_propagates = true;
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f.sunlight_propagates = true;
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f.walkable = false;
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f.pointable = false;
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f.diggable = false;
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f.buildable_to = true;
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f.walkable = false;
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f.pointable = false;
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f.diggable = false;
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f.buildable_to = true;
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f.is_ground_content = true;
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// Insert directly into containers
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content_t c = CONTENT_AIR;
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m_content_features[c] = f;
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@ -414,16 +415,16 @@ public:
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// Set CONTENT_IGNORE
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{
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ContentFeatures f;
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f.name = "ignore";
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f.drawtype = NDT_AIRLIKE;
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f.param_type = CPT_NONE;
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f.light_propagates = false;
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f.name = "ignore";
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f.drawtype = NDT_AIRLIKE;
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f.param_type = CPT_NONE;
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f.light_propagates = false;
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f.sunlight_propagates = false;
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f.walkable = false;
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f.pointable = false;
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f.diggable = false;
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// A way to remove accidental CONTENT_IGNOREs
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f.buildable_to = true;
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f.walkable = false;
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f.pointable = false;
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f.diggable = false;
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f.buildable_to = true; // A way to remove accidental CONTENT_IGNOREs
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f.is_ground_content = true;
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// Insert directly into containers
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content_t c = CONTENT_IGNORE;
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m_content_features[c] = f;
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