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Fix some minor code issues all over the place

This commit is contained in:
sfan5 2020-12-23 22:03:49 +01:00
parent 289425f6bd
commit 74762470b2
19 changed files with 45 additions and 109 deletions

View file

@ -617,7 +617,7 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
bool has_scale = tiledef.scale > 0;
bool use_autoscale = tsettings.autoscale_mode == AUTOSCALE_FORCE ||
(tsettings.autoscale_mode == AUTOSCALE_ENABLE && !has_scale);
if (use_autoscale && layer->texture) {
if (use_autoscale) {
auto texture_size = layer->texture->getOriginalSize();
float base_size = tsettings.node_texture_size;
float size = std::fmin(texture_size.Width, texture_size.Height);