mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Expose all OpenGL filtering modes, use OpenGL names for them
Because of a review comment on the Irrlicht PR by numberZero.
This commit is contained in:
parent
6bf63d4b41
commit
7473e4cafd
12 changed files with 18 additions and 18 deletions
|
@ -51,7 +51,7 @@ static video::SMaterial baseMaterial()
|
|||
static inline void disableTextureFiltering(video::SMaterial &mat)
|
||||
{
|
||||
mat.forEachTexture([] (video::SMaterialLayer &tex) {
|
||||
tex.MinFilter = video::ETMINF_NEAREST;
|
||||
tex.MinFilter = video::ETMINF_NEAREST_MIPMAP_NEAREST;
|
||||
tex.MagFilter = video::ETMAGF_NEAREST;
|
||||
tex.AnisotropicFilter = 0;
|
||||
});
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue