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Allow an optional readonly base database (#7544)
* Allow an optional readonly base database * Added basic documentation
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parent
9537cfd3f8
commit
7454deb1bf
3 changed files with 23 additions and 3 deletions
14
src/map.cpp
14
src/map.cpp
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@ -1159,7 +1159,10 @@ ServerMap::ServerMap(const std::string &savedir, IGameDef *gamedef,
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}
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std::string backend = conf.get("backend");
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dbase = createDatabase(backend, savedir, conf);
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if (conf.exists("readonly_backend")) {
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std::string readonly_dir = savedir + DIR_DELIM + "readonly";
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dbase_ro = createDatabase(conf.get("readonly_backend"), readonly_dir, conf);
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}
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if (!conf.updateConfigFile(conf_path.c_str()))
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errorstream << "ServerMap::ServerMap(): Failed to update world.mt!" << std::endl;
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@ -1230,6 +1233,8 @@ ServerMap::~ServerMap()
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Close database if it was opened
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*/
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delete dbase;
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if (dbase_ro)
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delete dbase_ro;
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#if 0
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/*
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@ -1869,6 +1874,8 @@ void ServerMap::listAllLoadableBlocks(std::vector<v3s16> &dst)
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<< "all blocks that are stored in flat files." << std::endl;
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}
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dbase->listAllLoadableBlocks(dst);
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if (dbase_ro)
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dbase_ro->listAllLoadableBlocks(dst);
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}
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void ServerMap::listAllLoadedBlocks(std::vector<v3s16> &dst)
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@ -2107,6 +2114,11 @@ MapBlock* ServerMap::loadBlock(v3s16 blockpos)
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dbase->loadBlock(blockpos, &ret);
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if (!ret.empty()) {
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loadBlock(&ret, blockpos, createSector(p2d), false);
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} else if (dbase_ro) {
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dbase_ro->loadBlock(blockpos, &ret);
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if (!ret.empty()) {
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loadBlock(&ret, blockpos, createSector(p2d), false);
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}
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} else {
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// Not found in database, try the files
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