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Rollback fixes and get_node_actions
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parent
1fd9a11e30
commit
7433d65d3e
8 changed files with 618 additions and 568 deletions
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@ -24,21 +24,54 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "rollback.h"
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// rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds
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int ModApiRollback::l_rollback_get_last_node_actor(lua_State *L)
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void push_RollbackNode(lua_State *L, RollbackNode &node)
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{
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v3s16 p = read_v3s16(L, 1);
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lua_createtable(L, 0, 3);
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lua_pushstring(L, node.name.c_str());
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lua_setfield(L, -2, "name");
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lua_pushnumber(L, node.param1);
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lua_setfield(L, -2, "param1");
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lua_pushnumber(L, node.param2);
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lua_setfield(L, -2, "param2");
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}
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// rollback_get_node_actions(pos, range, seconds, limit) -> {{actor, pos, time, oldnode, newnode}, ...}
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int ModApiRollback::l_rollback_get_node_actions(lua_State *L)
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{
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v3s16 pos = read_v3s16(L, 1);
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int range = luaL_checknumber(L, 2);
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int seconds = luaL_checknumber(L, 3);
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time_t seconds = (time_t) luaL_checknumber(L, 3);
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int limit = luaL_checknumber(L, 4);
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Server *server = getServer(L);
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IRollbackManager *rollback = server->getRollbackManager();
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v3s16 act_p;
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int act_seconds = 0;
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std::string actor = rollback->getLastNodeActor(p, range, seconds, &act_p, &act_seconds);
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lua_pushstring(L, actor.c_str());
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push_v3s16(L, act_p);
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lua_pushnumber(L, act_seconds);
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return 3;
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std::list<RollbackAction> actions = rollback->getNodeActors(pos, range, seconds, limit);
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std::list<RollbackAction>::iterator iter = actions.begin();
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lua_createtable(L, actions.size(), 0);
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for (unsigned int i = 1; iter != actions.end(); ++iter, ++i) {
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lua_pushnumber(L, i); // Push index
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lua_createtable(L, 0, 5); // Make a table with enough space pre-allocated
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lua_pushstring(L, iter->actor.c_str());
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lua_setfield(L, -2, "actor");
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push_v3s16(L, iter->p);
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lua_setfield(L, -2, "pos");
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lua_pushnumber(L, iter->unix_time);
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lua_setfield(L, -2, "time");
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push_RollbackNode(L, iter->n_old);
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lua_setfield(L, -2, "oldnode");
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push_RollbackNode(L, iter->n_new);
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lua_setfield(L, -2, "newnode");
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lua_settable(L, -3); // Add action table to main table
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}
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return 1;
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}
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// rollback_revert_actions_by(actor, seconds) -> bool, log messages
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@ -53,28 +86,19 @@ int ModApiRollback::l_rollback_revert_actions_by(lua_State *L)
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bool success = server->rollbackRevertActions(actions, &log);
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// Push boolean result
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lua_pushboolean(L, success);
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// Get the table insert function and push the log table
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lua_getglobal(L, "table");
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lua_getfield(L, -1, "insert");
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int table_insert = lua_gettop(L);
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lua_newtable(L);
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int table = lua_gettop(L);
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for(std::list<std::string>::const_iterator i = log.begin();
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i != log.end(); i++)
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{
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lua_pushvalue(L, table_insert);
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lua_pushvalue(L, table);
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lua_pushstring(L, i->c_str());
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if(lua_pcall(L, 2, 0, 0))
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script_error(L);
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lua_createtable(L, log.size(), 0);
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unsigned long i = 0;
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for(std::list<std::string>::const_iterator iter = log.begin();
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iter != log.end(); ++i, ++iter) {
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lua_pushnumber(L, i);
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lua_pushstring(L, iter->c_str());
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lua_settable(L, -3);
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}
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lua_remove(L, -2); // Remove table
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lua_remove(L, -2); // Remove insert
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return 2;
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}
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void ModApiRollback::Initialize(lua_State *L, int top)
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{
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API_FCT(rollback_get_last_node_actor);
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API_FCT(rollback_get_node_actions);
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API_FCT(rollback_revert_actions_by);
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}
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@ -22,10 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "lua_api/l_base.h"
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class ModApiRollback : public ModApiBase {
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class ModApiRollback : public ModApiBase
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{
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private:
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// rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds
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static int l_rollback_get_last_node_actor(lua_State *L);
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// rollback_get_node_actions(pos, range, seconds) -> {{actor, pos, time, oldnode, newnode}, ...}
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static int l_rollback_get_node_actions(lua_State *L);
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// rollback_revert_actions_by(actor, seconds) -> bool, log messages
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static int l_rollback_revert_actions_by(lua_State *L);
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