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Rollback fixes and get_node_actions
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parent
1fd9a11e30
commit
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8 changed files with 618 additions and 568 deletions
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@ -515,34 +515,45 @@ minetest.register_on_punchnode(function(pos, node, puncher)
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end)
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minetest.register_chatcommand("rollback_check", {
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params = "[<range>] [<seconds>]",
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params = "[<range>] [<seconds>] [limit]",
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description = "check who has last touched a node or near it, "..
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"max. <seconds> ago (default range=0, seconds=86400=24h)",
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"max. <seconds> ago (default range=0, seconds=86400=24h, limit=5)",
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privs = {rollback=true},
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func = function(name, param)
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local range, seconds = string.match(param, "(%d+) *(%d*)")
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local range, seconds, limit =
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param:match("(%d+) *(%d*) *(%d*)")
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range = tonumber(range) or 0
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seconds = tonumber(seconds) or 86400
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minetest.chat_send_player(name, "Punch a node (limits set: range="..
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dump(range).." seconds="..dump(seconds).."s)")
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limit = tonumber(limit) or 5
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if limit > 100 then
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minetest.chat_send_player(name, "That limit is too high!")
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return
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end
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minetest.chat_send_player(name, "Punch a node (range="..
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range..", seconds="..seconds.."s, limit="..limit..")")
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minetest.rollback_punch_callbacks[name] = function(pos, node, puncher)
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local name = puncher:get_player_name()
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minetest.chat_send_player(name, "Checking...")
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local actor, act_p, act_seconds =
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minetest.rollback_get_last_node_actor(pos, range, seconds)
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if actor == "" then
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minetest.chat_send_player(name, "Checking "..minetest.pos_to_string(pos).."...")
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local actions = minetest.rollback_get_node_actions(pos, range, seconds, limit)
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local num_actions = #actions
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if num_actions == 0 then
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minetest.chat_send_player(name, "Nobody has touched the "..
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"specified location in "..dump(seconds).." seconds")
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"specified location in "..seconds.." seconds")
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return
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end
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local nodedesc = "this node"
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if act_p.x ~= pos.x or act_p.y ~= pos.y or act_p.z ~= pos.z then
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nodedesc = minetest.pos_to_string(act_p)
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local time = os.time()
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for i = num_actions, 1, -1 do
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local action = actions[i]
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minetest.chat_send_player(name,
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("%s %s %s -> %s %d seconds ago.")
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:format(
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minetest.pos_to_string(action.pos),
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action.actor,
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action.oldnode.name,
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action.newnode.name,
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time - action.time))
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end
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local nodename = minetest.get_node(act_p).name
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minetest.chat_send_player(name, "Last actor on "..nodedesc..
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" was "..actor..", "..dump(act_seconds)..
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"s ago (node is now "..nodename..")")
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end
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end,
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})
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@ -554,7 +565,7 @@ minetest.register_chatcommand("rollback", {
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func = function(name, param)
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local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)")
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if not target_name then
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local player_name = nil;
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local player_name = nil
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player_name, seconds = string.match(param, "([^ ]+) *(%d*)")
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if not player_name then
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minetest.chat_send_player(name, "Invalid parameters. See /help rollback and /help rollback_check")
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@ -564,13 +575,13 @@ minetest.register_chatcommand("rollback", {
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end
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seconds = tonumber(seconds) or 60
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minetest.chat_send_player(name, "Reverting actions of "..
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dump(target_name).." since "..dump(seconds).." seconds.")
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target_name.." since "..seconds.." seconds.")
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local success, log = minetest.rollback_revert_actions_by(
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target_name, seconds)
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if #log > 10 then
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if #log > 100 then
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minetest.chat_send_player(name, "(log is too long to show)")
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else
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for _,line in ipairs(log) do
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for _, line in pairs(log) do
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minetest.chat_send_player(name, line)
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end
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end
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