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Fix object reference pushing functions when called from coroutines

This commit is contained in:
ShadowNinja 2014-10-02 15:58:13 -04:00
parent 28438bba27
commit 741df993ff
10 changed files with 42 additions and 45 deletions

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@ -56,7 +56,7 @@ bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
// Add object reference
// This should be userdata with metatable ObjectRef
objectrefGet(id);
objectrefGet(L, id);
luaL_checktype(L, -1, LUA_TUSERDATA);
if (!luaL_checkudata(L, -1, "ObjectRef"))
luaL_typerror(L, -1, "ObjectRef");
@ -236,8 +236,8 @@ void ScriptApiEntity::luaentity_Punch(u16 id,
return;
}
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
objectrefGetOrCreate(puncher); // Clicker reference
lua_pushvalue(L, object); // self
objectrefGetOrCreate(L, puncher); // Clicker reference
lua_pushnumber(L, time_from_last_punch);
push_tool_capabilities(L, *toolcap);
push_v3f(L, dir);
@ -267,7 +267,7 @@ void ScriptApiEntity::luaentity_Rightclick(u16 id,
}
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
objectrefGetOrCreate(clicker); // Clicker reference
objectrefGetOrCreate(L, clicker); // Clicker reference
// Call with 2 arguments, 0 results
if (lua_pcall(L, 2, 0, m_errorhandler))
scriptError();