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Remove remenants of mob code
Since minetest has no mobs within the core anymore, I suppose these settings and code should go. Any mod that uses `minetest.setting_getbool` will work with no problem since the default return value is `false`.
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@ -283,8 +283,6 @@
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#creative_mode = false
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# Enable players getting damage and dying
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#enable_damage = false
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# Despawn all non-peaceful mobs
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#only_peaceful_mobs = false
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# A chosen map seed for a new map, leave empty for random
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#fixed_map_seed =
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# Gives some stuff to players at the beginning
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