mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-11 17:51:04 +00:00
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
Add user-settable noise parameters for dungeon density to each mapgen, except V6 which hardcodes this noise parameter. Move the calculation of number of dungeons generated in a mapchunk out of dungeongen.cpp and into mapgen code, to allow mapgens to generate any desired number of dungeons in a mapchunk, instead of being forced to have number of dungeons determined by a density noise. This is more flexible and allows mapgens to use dungeon generation to create custom structures, such as occasional mega-dungeons.
This commit is contained in:
parent
a1459a9eac
commit
7379aa74cf
19 changed files with 154 additions and 95 deletions
|
@ -48,6 +48,7 @@ struct MapgenFlatParams : public MapgenParams
|
|||
NoiseParams np_filler_depth;
|
||||
NoiseParams np_cave1;
|
||||
NoiseParams np_cave2;
|
||||
NoiseParams np_dungeons;
|
||||
|
||||
MapgenFlatParams();
|
||||
~MapgenFlatParams() = default;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue