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Remove unused light updating code
Also remove the unit test that tests the removed algorithms.
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7 changed files with 0 additions and 709 deletions
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@ -471,15 +471,6 @@ public:
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void clearFlag(u8 flag);
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// TODO: Move to voxelalgorithms.h
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void unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
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std::set<v3s16> & light_sources, INodeDefManager *nodemgr);
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void spreadLight(enum LightBank bank, v3s16 p, INodeDefManager *nodemgr);
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void spreadLight(enum LightBank bank,
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std::set<v3s16> & from_nodes, INodeDefManager *nodemgr);
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/*
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Member variables
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*/
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