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Remove unused light updating code

Also remove the unit test that tests the removed algorithms.
This commit is contained in:
Dániel Juhász 2018-02-04 04:16:45 +01:00 committed by Andrew Ward
parent cf0bcebc76
commit 735fc2a1f2
7 changed files with 0 additions and 709 deletions

View file

@ -348,10 +348,6 @@ public:
setNode(x0 + x, y0 + y, z0 + z, node);
}
// See comments in mapblock.cpp
bool propagateSunlight(std::set<v3s16> &light_sources,
bool remove_light=false, bool *black_air_left=NULL);
// Copies data to VoxelManipulator to getPosRelative()
void copyTo(VoxelManipulator &dst);