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Backface culling: Ignore setting in tiledef from old servers.
Outdated servers are always sending tiledefs with culling enabled no matter what, as the value was previously entirely ignored. To compensate, we must (1) detect that we're running against an old server with a new client, and (2) disable culling for mesh, plantlike, firelike and liquid draw types no matter what the server is telling us. In order to achieve this, we need to bump the protocol version since we cannot rely on the tiledef version, and test for it being older. I've bumped the protocol version, although that should have likely happened in the actual change that introduced the new backface_culling PR #3578. Fortunately that's only 2 commits back at this point. We also explicitly test for the drawtype to assure we are not changing the culling value for other nodes, where it should remain enabled. This was tested against various pub servers, including 0.4.13 and 0.4.12. Fixes #3598
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3 changed files with 31 additions and 10 deletions
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@ -132,9 +132,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
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PROTOCOL_VERSION 26:
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Add TileDef tileable_horizontal, tileable_vertical flags
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PROTOCOL_VERSION 27:
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backface_culling: backwards compatibility for playing with
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newer client on pre-27 servers.
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*/
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#define LATEST_PROTOCOL_VERSION 26
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#define LATEST_PROTOCOL_VERSION 27
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// Server's supported network protocol range
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#define SERVER_PROTOCOL_VERSION_MIN 13
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