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Add particle animation, glow
This is implemented by reusing and extending the TileAnimation code for the methods used by particles.
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parent
c5967f75f0
commit
7279f0b373
16 changed files with 311 additions and 78 deletions
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@ -322,7 +322,7 @@ TileDef read_tiledef(lua_State *L, int index, u8 drawtype)
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}
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else if(lua_istable(L, index))
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{
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// {name="default_lava.png", animation={}}
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// name="default_lava.png"
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tiledef.name = "";
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getstringfield(L, index, "name", tiledef.name);
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getstringfield(L, index, "image", tiledef.name); // MaterialSpec compat.
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@ -334,28 +334,7 @@ TileDef read_tiledef(lua_State *L, int index, u8 drawtype)
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L, index, "tileable_vertical", default_tiling);
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// animation = {}
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lua_getfield(L, index, "animation");
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if(lua_istable(L, -1)){
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tiledef.animation.type = (TileAnimationType)
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getenumfield(L, -1, "type", es_TileAnimationType,
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TAT_NONE);
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if (tiledef.animation.type == TAT_VERTICAL_FRAMES) {
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// {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}
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tiledef.animation.vertical_frames.aspect_w =
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getintfield_default(L, -1, "aspect_w", 16);
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tiledef.animation.vertical_frames.aspect_h =
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getintfield_default(L, -1, "aspect_h", 16);
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tiledef.animation.vertical_frames.length =
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getfloatfield_default(L, -1, "length", 1.0);
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} else if (tiledef.animation.type == TAT_SHEET_2D) {
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// {type="sheet_2d", frames_w=5, frames_h=3, frame_length=0.5}
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getintfield(L, -1, "frames_w",
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tiledef.animation.sheet_2d.frames_w);
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getintfield(L, -1, "frames_h",
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tiledef.animation.sheet_2d.frames_h);
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getfloatfield(L, -1, "frame_length",
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tiledef.animation.sheet_2d.frame_length);
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}
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}
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tiledef.animation = read_animation_definition(L, -1);
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lua_pop(L, 1);
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}
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@ -925,6 +904,41 @@ void read_inventory_list(lua_State *L, int tableindex,
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}
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}
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/******************************************************************************/
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struct TileAnimationParams read_animation_definition(lua_State *L, int index)
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{
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if(index < 0)
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index = lua_gettop(L) + 1 + index;
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struct TileAnimationParams anim;
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anim.type = TAT_NONE;
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if (!lua_istable(L, index))
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return anim;
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anim.type = (TileAnimationType)
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getenumfield(L, index, "type", es_TileAnimationType,
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TAT_NONE);
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if (anim.type == TAT_VERTICAL_FRAMES) {
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// {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}
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anim.vertical_frames.aspect_w =
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getintfield_default(L, index, "aspect_w", 16);
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anim.vertical_frames.aspect_h =
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getintfield_default(L, index, "aspect_h", 16);
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anim.vertical_frames.length =
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getfloatfield_default(L, index, "length", 1.0);
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} else if (anim.type == TAT_SHEET_2D) {
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// {type="sheet_2d", frames_w=5, frames_h=3, frame_length=0.5}
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getintfield(L, index, "frames_w",
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anim.sheet_2d.frames_w);
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getintfield(L, index, "frames_h",
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anim.sheet_2d.frames_h);
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getfloatfield(L, index, "frame_length",
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anim.sheet_2d.frame_length);
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}
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return anim;
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}
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/******************************************************************************/
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ToolCapabilities read_tool_capabilities(
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lua_State *L, int table)
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@ -79,6 +79,7 @@ void push_hit_params (lua_State *L,
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ItemStack read_item (lua_State *L, int index, Server *srv);
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struct TileAnimationParams read_animation_definition(lua_State *L, int index);
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ToolCapabilities read_tool_capabilities (lua_State *L, int table);
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void push_tool_capabilities (lua_State *L,
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