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Implement safe require

This commit is contained in:
Lars Mueller 2025-04-18 03:25:15 +02:00
parent 78293404c7
commit 7273b664ae
9 changed files with 165 additions and 20 deletions

View file

@ -49,6 +49,72 @@ dofile(commonpath .. "serialize.lua")
dofile(commonpath .. "misc_helpers.lua")
if INIT == "game" then
local function mod_loader(module_name)
local parts = module_name:split(".")
local modname = parts[1]
local modpath = core.get_modpath(modname)
if not modpath then
return "no mod called " .. modname
end
parts[1] = modpath
local base_path = table.concat(parts, "/")
local errors = {}
for _, suffix in ipairs({"/init.lua", #parts > 1 and ".lua" or nil}) do
local source_path = base_path .. suffix
local f, err = io.open(source_path, "r")
if f then
local source = f:read("*all")
local chunk, load_err = loadstring(source, source_path)
f:close()
assert(chunk, load_err)
return chunk
else
table.insert(errors, err)
end
end
return table.concat(errors, "\n")
end
local function preprocess_module_name(module_name)
if module_name:sub(1, 1) == "." then
module_name = assert(core.get_current_modname()) .. module_name
end
assert(module_name:find("^[A-Za-z0-9_%.]+$") and
module_name:find("%.%.") == nil and
module_name:sub(-1) ~= ".",
"invalid module name")
return module_name
end
local loaded = {} -- [module_name] = function() return module end
package = {
loaders = {mod_loader},
unload = function(module_name)
loaded[preprocess_module_name(module_name)] = nil
end,
set = function(module_name, module)
loaded[preprocess_module_name(module_name)] = function() return module end
end,
}
function require(module_name)
module_name = preprocess_module_name(module_name)
local module_func = loaded[module_name]
if module_func then
return module_func()
end
local errors = {}
for _, loader in ipairs(package.loaders) do
local res = loader(module_name)
if type(res) == "function" then
local module = res()
package.set(module_name, module)
return module
end
table.insert(errors, res)
end
error("failed to load module '" .. module_name .. '":\n' .. table.concat(errors, "\n"))
end
dofile(scriptdir .. "game" .. DIR_DELIM .. "init.lua")
assert(not core.get_http_api)
elseif INIT == "mainmenu" then