mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Call malloc_trim() regularly to improve deallocation behavior (#14707)
This commit is contained in:
parent
08485f6781
commit
71893807b3
9 changed files with 99 additions and 4 deletions
|
@ -800,11 +800,16 @@ MapBlockMesh::MapBlockMesh(Client *client, MeshMakeData *data, v3s16 camera_offs
|
|||
|
||||
MapBlockMesh::~MapBlockMesh()
|
||||
{
|
||||
size_t sz = 0;
|
||||
for (scene::IMesh *m : m_mesh) {
|
||||
for (u32 i = 0; i < m->getMeshBufferCount(); i++)
|
||||
sz += m->getMeshBuffer(i)->getSize();
|
||||
m->drop();
|
||||
}
|
||||
for (MinimapMapblock *block : m_minimap_mapblocks)
|
||||
delete block;
|
||||
|
||||
porting::TrackFreedMemory(sz);
|
||||
}
|
||||
|
||||
bool MapBlockMesh::animate(bool faraway, float time, int crack,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue