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Clean up database API and save the local map on an interval

This commit is contained in:
ShadowNinja 2014-11-16 15:31:57 -05:00
parent c7454d4732
commit 708337dfc2
16 changed files with 391 additions and 519 deletions

View file

@ -28,23 +28,22 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "leveldb/db.h"
#include <string>
class ServerMap;
class Database_LevelDB : public Database
{
public:
Database_LevelDB(ServerMap *map, std::string savedir);
virtual void beginSave();
virtual void endSave();
virtual bool saveBlock(v3s16 blockpos, std::string &data);
virtual std::string loadBlock(v3s16 blockpos);
virtual bool deleteBlock(v3s16 blockpos);
virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
virtual int Initialized(void);
Database_LevelDB(const std::string &savedir);
~Database_LevelDB();
virtual bool saveBlock(const v3s16 &pos, const std::string &data);
virtual std::string loadBlock(const v3s16 &pos);
virtual bool deleteBlock(const v3s16 &pos);
virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
private:
ServerMap *srvmap;
leveldb::DB* m_database;
leveldb::DB *m_database;
};
#endif // USE_LEVELDB
#endif
#endif