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Rename height to scale for openConsole() (#5139)
For Game::openConsole() and GUIChatConsole::openConsole() the parameter name 'height' is misleading because it's actually a percentage of the screen/window height.
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3eecc6ff44
commit
707e27b5c2
3 changed files with 11 additions and 7 deletions
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@ -116,11 +116,13 @@ GUIChatConsole::~GUIChatConsole()
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m_font->drop();
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}
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void GUIChatConsole::openConsole(f32 height)
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void GUIChatConsole::openConsole(f32 scale)
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{
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assert(scale > 0.0f && scale <= 1.0f);
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m_open = true;
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m_desired_height_fraction = height;
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m_desired_height = height * m_screensize.Y;
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m_desired_height_fraction = scale;
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m_desired_height = scale * m_screensize.Y;
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reformatConsole();
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m_animate_time_old = getTimeMs();
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IGUIElement::setVisible(true);
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