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Initial commit of mapgen v.2. Lacks configuration and saving to disk.
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parent
69e7cd9b5b
commit
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13 changed files with 1197 additions and 187 deletions
226
src/utility.cpp
226
src/utility.cpp
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@ -102,4 +102,230 @@ void mysrand(unsigned seed)
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next = seed;
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}
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// Float with distance
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struct DFloat
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{
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float v;
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u32 d;
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};
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float PointAttributeList::getInterpolatedFloat(v3s16 p)
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{
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const u32 near_wanted_count = 5;
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// Last is nearest, first is farthest
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core::list<DFloat> near;
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for(core::list<PointWithAttr>::Iterator
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i = m_points.begin();
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i != m_points.end(); i++)
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{
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PointWithAttr &pwa = *i;
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u32 d = pwa.p.getDistanceFrom(p);
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DFloat df;
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df.v = pwa.attr.getFloat();
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df.d = d;
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// If near list is empty, add directly and continue
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if(near.size() == 0)
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{
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near.push_back(df);
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continue;
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}
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// Get distance of farthest in near list
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u32 near_d = 100000;
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if(near.size() > 0)
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{
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core::list<DFloat>::Iterator i = near.begin();
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near_d = i->d;
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}
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/*
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If point is closer than the farthest in the near list or
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there are not yet enough points on the list
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*/
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if(d < near_d || near.size() < near_wanted_count)
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{
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// Find the right place in the near list and put it there
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// Go from farthest to near in the near list
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core::list<DFloat>::Iterator i = near.begin();
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for(; i != near.end(); i++)
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{
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// Stop when i is at the first nearer node
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if(i->d < d)
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break;
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}
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// Add df to before i
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if(i == near.end())
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near.push_back(df);
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else
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near.insert_before(i, df);
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// Keep near list at right size
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if(near.size() > near_wanted_count)
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{
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core::list<DFloat>::Iterator j = near.begin();
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near.erase(j);
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}
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}
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}
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// Return if no values found
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if(near.size() == 0)
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return 0.0;
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/*
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20:58:29 < tejeez> joka pisteelle a += arvo / etäisyys^6; b += 1 / etäisyys^6; ja
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lopuks sit otetaan a/b
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*/
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float a = 0;
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float b = 0;
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for(core::list<DFloat>::Iterator i = near.begin();
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i != near.end(); i++)
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{
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if(i->d == 0)
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return i->v;
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//float dd = pow((float)i->d, 6);
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float dd = pow((float)i->d, 5);
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float v = i->v;
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//dstream<<"dd="<<dd<<", v="<<v<<std::endl;
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a += v / dd;
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b += 1 / dd;
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}
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return a / b;
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}
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#if 0
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float PointAttributeList::getInterpolatedFloat(v3s16 p)
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{
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const u32 near_wanted_count = 2;
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const u32 nearest_wanted_count = 2;
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// Last is near
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core::list<DFloat> near;
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for(core::list<PointWithAttr>::Iterator
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i = m_points.begin();
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i != m_points.end(); i++)
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{
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PointWithAttr &pwa = *i;
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u32 d = pwa.p.getDistanceFrom(p);
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DFloat df;
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df.v = pwa.attr.getFloat();
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df.d = d;
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// If near list is empty, add directly and continue
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if(near.size() == 0)
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{
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near.push_back(df);
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continue;
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}
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// Get distance of farthest in near list
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u32 near_d = 100000;
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if(near.size() > 0)
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{
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core::list<DFloat>::Iterator i = near.begin();
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near_d = i->d;
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}
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/*
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If point is closer than the farthest in the near list or
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there are not yet enough points on the list
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*/
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if(d < near_d || near.size() < near_wanted_count)
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{
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// Find the right place in the near list and put it there
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// Go from farthest to near in the near list
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core::list<DFloat>::Iterator i = near.begin();
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for(; i != near.end(); i++)
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{
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// Stop when i is at the first nearer node
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if(i->d < d)
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break;
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}
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// Add df to before i
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if(i == near.end())
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near.push_back(df);
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else
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near.insert_before(i, df);
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// Keep near list at right size
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if(near.size() > near_wanted_count)
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{
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core::list<DFloat>::Iterator j = near.begin();
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near.erase(j);
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}
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}
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}
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// Return if no values found
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if(near.size() == 0)
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return 0.0;
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/*
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Get nearest ones
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*/
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u32 nearest_count = nearest_wanted_count;
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if(nearest_count > near.size())
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nearest_count = near.size();
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core::list<DFloat> nearest;
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{
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core::list<DFloat>::Iterator i = near.getLast();
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for(u32 j=0; j<nearest_count; j++)
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{
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nearest.push_front(*i);
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i--;
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}
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}
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/*
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TODO: Try this:
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20:58:29 < tejeez> joka pisteelle a += arvo / etäisyys^6; b += 1 / etäisyys^6; ja
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lopuks sit otetaan a/b
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*/
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/*
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Get total distance to nearest points
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*/
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float nearest_d_sum = 0;
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for(core::list<DFloat>::Iterator i = nearest.begin();
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i != nearest.end(); i++)
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{
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nearest_d_sum += (float)i->d;
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}
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/*
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Interpolate a value between the first ones
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*/
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dstream<<"nearest.size()="<<nearest.size()<<std::endl;
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float interpolated = 0;
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for(core::list<DFloat>::Iterator i = nearest.begin();
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i != nearest.end(); i++)
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{
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float weight;
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if(nearest_d_sum > 0.001)
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weight = (float)i->d / nearest_d_sum;
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else
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weight = 1. / nearest.size();
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/*dstream<<"i->d="<<i->d<<" nearest_d_sum="<<nearest_d_sum
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<<" weight="<<weight<<std::endl;*/
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interpolated += weight * i->v;
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}
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return interpolated;
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}
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#endif
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