mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-16 18:01:40 +00:00
GenericNodeMetadata and an example furnace
This commit is contained in:
parent
e880cc40e9
commit
705f142b8d
7 changed files with 964 additions and 156 deletions
|
@ -18,14 +18,119 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
*/
|
||||
|
||||
#include "content_nodemeta.h"
|
||||
|
||||
#include <map>
|
||||
#include "inventory.h"
|
||||
#include "log.h"
|
||||
#include "utility.h"
|
||||
|
||||
class Inventory;
|
||||
|
||||
#define NODEMETA_GENERIC 1
|
||||
#define NODEMETA_SIGN 14
|
||||
#define NODEMETA_CHEST 15
|
||||
#define NODEMETA_LOCKABLE_CHEST 17
|
||||
#define NODEMETA_FURNACE 16
|
||||
#define NODEMETA_LOCKABLE_CHEST 17
|
||||
|
||||
class SignNodeMetadata : public NodeMetadata
|
||||
{
|
||||
public:
|
||||
SignNodeMetadata(IGameDef *gamedef, std::string text);
|
||||
//~SignNodeMetadata();
|
||||
|
||||
virtual u16 typeId() const;
|
||||
virtual const char* typeName() const
|
||||
{ return "sign"; }
|
||||
static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
|
||||
static NodeMetadata* create(IGameDef *gamedef);
|
||||
virtual NodeMetadata* clone(IGameDef *gamedef);
|
||||
virtual void serializeBody(std::ostream &os);
|
||||
virtual std::string infoText();
|
||||
|
||||
virtual bool allowsTextInput(){ return true; }
|
||||
virtual std::string getText(){ return m_text; }
|
||||
virtual void setText(const std::string &t){ m_text = t; }
|
||||
|
||||
private:
|
||||
std::string m_text;
|
||||
};
|
||||
|
||||
class ChestNodeMetadata : public NodeMetadata
|
||||
{
|
||||
public:
|
||||
ChestNodeMetadata(IGameDef *gamedef);
|
||||
~ChestNodeMetadata();
|
||||
|
||||
virtual u16 typeId() const;
|
||||
virtual const char* typeName() const
|
||||
{ return "chest"; }
|
||||
static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
|
||||
static NodeMetadata* create(IGameDef *gamedef);
|
||||
virtual NodeMetadata* clone(IGameDef *gamedef);
|
||||
virtual void serializeBody(std::ostream &os);
|
||||
virtual std::string infoText();
|
||||
virtual Inventory* getInventory() {return m_inventory;}
|
||||
virtual bool nodeRemovalDisabled();
|
||||
virtual std::string getInventoryDrawSpecString();
|
||||
|
||||
private:
|
||||
Inventory *m_inventory;
|
||||
};
|
||||
|
||||
class LockingChestNodeMetadata : public NodeMetadata
|
||||
{
|
||||
public:
|
||||
LockingChestNodeMetadata(IGameDef *gamedef);
|
||||
~LockingChestNodeMetadata();
|
||||
|
||||
virtual u16 typeId() const;
|
||||
virtual const char* typeName() const
|
||||
{ return "locked_chest"; }
|
||||
static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
|
||||
static NodeMetadata* create(IGameDef *gamedef);
|
||||
virtual NodeMetadata* clone(IGameDef *gamedef);
|
||||
virtual void serializeBody(std::ostream &os);
|
||||
virtual std::string infoText();
|
||||
virtual Inventory* getInventory() {return m_inventory;}
|
||||
virtual bool nodeRemovalDisabled();
|
||||
virtual std::string getInventoryDrawSpecString();
|
||||
|
||||
virtual std::string getOwner(){ return m_text; }
|
||||
virtual void setOwner(std::string t){ m_text = t; }
|
||||
|
||||
private:
|
||||
Inventory *m_inventory;
|
||||
std::string m_text;
|
||||
};
|
||||
|
||||
class FurnaceNodeMetadata : public NodeMetadata
|
||||
{
|
||||
public:
|
||||
FurnaceNodeMetadata(IGameDef *gamedef);
|
||||
~FurnaceNodeMetadata();
|
||||
|
||||
virtual u16 typeId() const;
|
||||
virtual const char* typeName() const
|
||||
{ return "furnace"; }
|
||||
virtual NodeMetadata* clone(IGameDef *gamedef);
|
||||
static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
|
||||
static NodeMetadata* create(IGameDef *gamedef);
|
||||
virtual void serializeBody(std::ostream &os);
|
||||
virtual std::string infoText();
|
||||
virtual Inventory* getInventory() {return m_inventory;}
|
||||
virtual void inventoryModified();
|
||||
virtual bool step(float dtime);
|
||||
virtual bool nodeRemovalDisabled();
|
||||
virtual std::string getInventoryDrawSpecString();
|
||||
|
||||
private:
|
||||
Inventory *m_inventory;
|
||||
float m_step_accumulator;
|
||||
float m_fuel_totaltime;
|
||||
float m_fuel_time;
|
||||
float m_src_totaltime;
|
||||
float m_src_time;
|
||||
};
|
||||
|
||||
/*
|
||||
SignNodeMetadata
|
||||
|
@ -428,4 +533,229 @@ std::string FurnaceNodeMetadata::getInventoryDrawSpecString()
|
|||
"list[current_player;main;0,5;8,4;]";
|
||||
}
|
||||
|
||||
/*
|
||||
GenericNodeMetadata
|
||||
*/
|
||||
|
||||
class GenericNodeMetadata : public NodeMetadata
|
||||
{
|
||||
private:
|
||||
Inventory *m_inventory;
|
||||
std::string m_text;
|
||||
std::string m_owner;
|
||||
|
||||
std::string m_infotext;
|
||||
std::string m_inventorydrawspec;
|
||||
bool m_allow_text_input;
|
||||
bool m_removal_disabled;
|
||||
bool m_enforce_owner;
|
||||
|
||||
bool m_inventory_modified;
|
||||
bool m_text_modified;
|
||||
|
||||
std::map<std::string, std::string> m_stringvars;
|
||||
|
||||
public:
|
||||
u16 typeId() const
|
||||
{
|
||||
return NODEMETA_GENERIC;
|
||||
}
|
||||
const char* typeName() const
|
||||
{
|
||||
return "generic";
|
||||
}
|
||||
|
||||
GenericNodeMetadata(IGameDef *gamedef):
|
||||
NodeMetadata(gamedef),
|
||||
|
||||
m_inventory(new Inventory()),
|
||||
m_text(""),
|
||||
m_owner(""),
|
||||
|
||||
m_infotext("GenericNodeMetadata"),
|
||||
m_inventorydrawspec(""),
|
||||
m_allow_text_input(false),
|
||||
m_removal_disabled(false),
|
||||
m_enforce_owner(false),
|
||||
|
||||
m_inventory_modified(false),
|
||||
m_text_modified(false)
|
||||
{
|
||||
NodeMetadata::registerType(typeId(), typeName(), create, create);
|
||||
}
|
||||
virtual ~GenericNodeMetadata()
|
||||
{
|
||||
delete m_inventory;
|
||||
}
|
||||
NodeMetadata* clone(IGameDef *gamedef)
|
||||
{
|
||||
GenericNodeMetadata *d = new GenericNodeMetadata(m_gamedef);
|
||||
|
||||
*d->m_inventory = *m_inventory;
|
||||
d->m_text = m_text;
|
||||
d->m_owner = m_owner;
|
||||
|
||||
d->m_infotext = m_infotext;
|
||||
d->m_inventorydrawspec = m_inventorydrawspec;
|
||||
d->m_allow_text_input = m_allow_text_input;
|
||||
d->m_removal_disabled = m_removal_disabled;
|
||||
d->m_enforce_owner = m_enforce_owner;
|
||||
d->m_inventory_modified = m_inventory_modified;
|
||||
d->m_text_modified = m_text_modified;
|
||||
return d;
|
||||
}
|
||||
static NodeMetadata* create(IGameDef *gamedef)
|
||||
{
|
||||
GenericNodeMetadata *d = new GenericNodeMetadata(gamedef);
|
||||
return d;
|
||||
}
|
||||
static NodeMetadata* create(std::istream &is, IGameDef *gamedef)
|
||||
{
|
||||
GenericNodeMetadata *d = new GenericNodeMetadata(gamedef);
|
||||
|
||||
d->m_inventory->deSerialize(is, gamedef);
|
||||
d->m_text = deSerializeLongString(is);
|
||||
d->m_owner = deSerializeString(is);
|
||||
|
||||
d->m_infotext = deSerializeString(is);
|
||||
d->m_inventorydrawspec = deSerializeString(is);
|
||||
d->m_allow_text_input = readU8(is);
|
||||
d->m_removal_disabled = readU8(is);
|
||||
d->m_enforce_owner = readU8(is);
|
||||
|
||||
int num_vars = readU32(is);
|
||||
for(int i=0; i<num_vars; i++){
|
||||
std::string name = deSerializeString(is);
|
||||
std::string var = deSerializeLongString(is);
|
||||
d->m_stringvars[name] = var;
|
||||
}
|
||||
|
||||
return d;
|
||||
}
|
||||
void serializeBody(std::ostream &os)
|
||||
{
|
||||
m_inventory->serialize(os);
|
||||
os<<serializeLongString(m_text);
|
||||
os<<serializeString(m_owner);
|
||||
|
||||
os<<serializeString(m_infotext);
|
||||
os<<serializeString(m_inventorydrawspec);
|
||||
writeU8(os, m_allow_text_input);
|
||||
writeU8(os, m_removal_disabled);
|
||||
writeU8(os, m_enforce_owner);
|
||||
|
||||
int num_vars = m_stringvars.size();
|
||||
writeU32(os, num_vars);
|
||||
for(std::map<std::string, std::string>::iterator
|
||||
i = m_stringvars.begin(); i != m_stringvars.end(); i++){
|
||||
os<<serializeString(i->first);
|
||||
os<<serializeLongString(i->second);
|
||||
}
|
||||
}
|
||||
|
||||
std::string infoText()
|
||||
{
|
||||
return m_infotext;
|
||||
}
|
||||
Inventory* getInventory()
|
||||
{
|
||||
return m_inventory;
|
||||
}
|
||||
void inventoryModified()
|
||||
{
|
||||
m_inventory_modified = true;
|
||||
}
|
||||
bool step(float dtime)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
bool nodeRemovalDisabled()
|
||||
{
|
||||
return m_removal_disabled;
|
||||
}
|
||||
std::string getInventoryDrawSpecString()
|
||||
{
|
||||
return m_inventorydrawspec;
|
||||
}
|
||||
bool allowsTextInput()
|
||||
{
|
||||
return m_allow_text_input;
|
||||
}
|
||||
std::string getText()
|
||||
{
|
||||
return m_text;
|
||||
}
|
||||
void setText(const std::string &t)
|
||||
{
|
||||
m_text = t;
|
||||
m_text_modified = true;
|
||||
}
|
||||
std::string getOwner()
|
||||
{
|
||||
if(m_enforce_owner)
|
||||
return m_owner;
|
||||
else
|
||||
return "";
|
||||
}
|
||||
void setOwner(std::string t)
|
||||
{
|
||||
m_owner = t;
|
||||
}
|
||||
|
||||
/* Interface for GenericNodeMetadata */
|
||||
|
||||
void setInfoText(const std::string &text)
|
||||
{
|
||||
infostream<<"GenericNodeMetadata::setInfoText(\""
|
||||
<<text<<"\")"<<std::endl;
|
||||
m_infotext = text;
|
||||
}
|
||||
void setInventoryDrawSpec(const std::string &text)
|
||||
{
|
||||
m_inventorydrawspec = text;
|
||||
}
|
||||
void setAllowTextInput(bool b)
|
||||
{
|
||||
m_allow_text_input = b;
|
||||
}
|
||||
void setRemovalDisabled(bool b)
|
||||
{
|
||||
m_removal_disabled = b;
|
||||
}
|
||||
void setEnforceOwner(bool b)
|
||||
{
|
||||
m_enforce_owner = b;
|
||||
}
|
||||
bool isInventoryModified()
|
||||
{
|
||||
return m_inventory_modified;
|
||||
}
|
||||
void resetInventoryModified()
|
||||
{
|
||||
m_inventory_modified = false;
|
||||
}
|
||||
bool isTextModified()
|
||||
{
|
||||
return m_text_modified;
|
||||
}
|
||||
void resetTextModified()
|
||||
{
|
||||
m_text_modified = false;
|
||||
}
|
||||
void setString(const std::string &name, const std::string &var)
|
||||
{
|
||||
m_stringvars[name] = var;
|
||||
}
|
||||
std::string getString(const std::string &name)
|
||||
{
|
||||
std::map<std::string, std::string>::iterator i;
|
||||
i = m_stringvars.find(name);
|
||||
if(i == m_stringvars.end())
|
||||
return "";
|
||||
return i->second;
|
||||
}
|
||||
};
|
||||
|
||||
// Prototype
|
||||
GenericNodeMetadata proto_GenericNodeMetadata(NULL);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue