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WIP node metadata, node timers

This commit is contained in:
Kahrl 2012-03-19 01:08:04 +01:00 committed by Perttu Ahola
parent 67059e1932
commit 704782c95b
19 changed files with 788 additions and 1386 deletions

View file

@ -19,11 +19,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodemetadata.h"
#include "utility.h"
#include "mapnode.h"
#include "exceptions.h"
#include "gamedef.h"
#include "inventory.h"
#include <sstream>
#include "content_mapnode.h"
#include "log.h"
/*
@ -31,161 +30,120 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
NodeMetadata::NodeMetadata(IGameDef *gamedef):
m_gamedef(gamedef)
m_stringvars(),
m_inventory(new Inventory(gamedef->idef())),
m_inventorydrawspec(""),
m_formspec(""),
m_infotext(""),
m_allow_removal(true)
{
}
NodeMetadata::~NodeMetadata()
{
delete m_inventory;
}
NodeMetadata* NodeMetadata::create(const std::string &name, IGameDef *gamedef)
void NodeMetadata::serialize(std::ostream &os) const
{
// Find factory function
core::map<std::string, Factory2>::Node *n;
n = m_names.find(name);
if(n == NULL)
{
// If factory is not found, just return.
errorstream<<"WARNING: NodeMetadata: No factory for name=\""
<<name<<"\""<<std::endl;
return NULL;
}
// Try to load the metadata. If it fails, just return.
try
{
Factory2 f2 = n->getValue();
NodeMetadata *meta = (*f2)(gamedef);
return meta;
}
catch(SerializationError &e)
{
errorstream<<"NodeMetadata: SerializationError "
<<"while creating name=\""<<name<<"\""<<std::endl;
return NULL;
int num_vars = m_stringvars.size();
writeU32(os, num_vars);
for(std::map<std::string, std::string>::const_iterator
i = m_stringvars.begin(); i != m_stringvars.end(); i++){
os<<serializeString(i->first);
os<<serializeLongString(i->second);
}
m_inventory->serialize(os);
os<<serializeString(m_inventorydrawspec);
os<<serializeString(m_formspec);
os<<serializeString(m_infotext);
writeU8(os, m_allow_removal);
}
NodeMetadata* NodeMetadata::deSerialize(std::istream &is, IGameDef *gamedef)
void NodeMetadata::deSerialize(std::istream &is)
{
// Read id
u8 buf[2];
is.read((char*)buf, 2);
s16 id = readS16(buf);
// Read data
std::string data = deSerializeString(is);
// Find factory function
core::map<u16, Factory>::Node *n;
n = m_types.find(id);
if(n == NULL)
{
// If factory is not found, just return.
infostream<<"WARNING: NodeMetadata: No factory for typeId="
<<id<<std::endl;
return NULL;
}
// Try to load the metadata. If it fails, just return.
try
{
std::istringstream iss(data, std::ios_base::binary);
Factory f = n->getValue();
NodeMetadata *meta = (*f)(iss, gamedef);
return meta;
}
catch(SerializationError &e)
{
infostream<<"WARNING: NodeMetadata: ignoring SerializationError"<<std::endl;
return NULL;
m_stringvars.clear();
int num_vars = readU32(is);
for(int i=0; i<num_vars; i++){
std::string name = deSerializeString(is);
std::string var = deSerializeLongString(is);
m_stringvars[name] = var;
}
m_inventory->deSerialize(is);
m_inventorydrawspec = deSerializeString(is);
m_formspec = deSerializeString(is);
m_infotext = deSerializeString(is);
m_allow_removal = readU8(is);
}
void NodeMetadata::serialize(std::ostream &os)
void NodeMetadata::clear()
{
u8 buf[2];
writeU16(buf, typeId());
os.write((char*)buf, 2);
std::ostringstream oss(std::ios_base::binary);
serializeBody(oss);
os<<serializeString(oss.str());
}
void NodeMetadata::registerType(u16 id, const std::string &name, Factory f,
Factory2 f2)
{
{ // typeId
core::map<u16, Factory>::Node *n;
n = m_types.find(id);
if(!n)
m_types.insert(id, f);
}
{ // typeName
core::map<std::string, Factory2>::Node *n;
n = m_names.find(name);
if(!n)
m_names.insert(name, f2);
}
m_stringvars.clear();
m_inventory->clear();
m_inventorydrawspec = "";
m_formspec = "";
m_infotext = "";
m_allow_removal = true;
}
/*
NodeMetadataList
*/
void NodeMetadataList::serialize(std::ostream &os)
void NodeMetadataList::serialize(std::ostream &os) const
{
u8 buf[6];
u16 version = 1;
writeU16(buf, version);
os.write((char*)buf, 2);
/*
Version 0 is a placeholder for "nothing to see here; go away."
*/
if(m_data.size() == 0){
writeU8(os, 0); // version
return;
}
writeU8(os, 1); // version
u16 count = m_data.size();
writeU16(buf, count);
os.write((char*)buf, 2);
writeU16(os, count);
for(core::map<v3s16, NodeMetadata*>::Iterator
i = m_data.getIterator();
i.atEnd()==false; i++)
for(std::map<v3s16, NodeMetadata*>::const_iterator
i = m_data.begin();
i != m_data.end(); i++)
{
v3s16 p = i.getNode()->getKey();
NodeMetadata *data = i.getNode()->getValue();
v3s16 p = i->first;
NodeMetadata *data = i->second;
u16 p16 = p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X;
writeU16(buf, p16);
os.write((char*)buf, 2);
writeU16(os, p16);
data->serialize(os);
}
}
void NodeMetadataList::deSerialize(std::istream &is, IGameDef *gamedef)
{
m_data.clear();
u8 buf[6];
u8 version = readU8(is);
is.read((char*)buf, 2);
u16 version = readU16(buf);
if(version == 0){
// Nothing
return;
}
if(version > 1)
{
if(version != 1){
infostream<<__FUNCTION_NAME<<": version "<<version<<" not supported"
<<std::endl;
throw SerializationError("NodeMetadataList::deSerialize");
}
is.read((char*)buf, 2);
u16 count = readU16(buf);
u16 count = readU16(is);
for(u16 i=0; i<count; i++)
{
is.read((char*)buf, 2);
u16 p16 = readU16(buf);
u16 p16 = readU16(is);
v3s16 p(0,0,0);
p.Z += p16 / MAP_BLOCKSIZE / MAP_BLOCKSIZE;
@ -193,43 +151,33 @@ void NodeMetadataList::deSerialize(std::istream &is, IGameDef *gamedef)
p.Y += p16 / MAP_BLOCKSIZE;
p16 -= p.Y * MAP_BLOCKSIZE;
p.X += p16;
NodeMetadata *data = NodeMetadata::deSerialize(is, gamedef);
if(data == NULL)
continue;
if(m_data.find(p))
if(m_data.find(p) != m_data.end())
{
infostream<<"WARNING: NodeMetadataList::deSerialize(): "
<<"already set data at position"
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<"): Ignoring."
<<std::endl;
delete data;
continue;
}
m_data.insert(p, data);
NodeMetadata *data = new NodeMetadata(gamedef);
data->deSerialize(is);
m_data[p] = data;
}
}
NodeMetadataList::~NodeMetadataList()
{
for(core::map<v3s16, NodeMetadata*>::Iterator
i = m_data.getIterator();
i.atEnd()==false; i++)
{
delete i.getNode()->getValue();
}
clear();
}
NodeMetadata* NodeMetadataList::get(v3s16 p)
{
core::map<v3s16, NodeMetadata*>::Node *n;
n = m_data.find(p);
if(n == NULL)
std::map<v3s16, NodeMetadata*>::const_iterator n = m_data.find(p);
if(n == m_data.end())
return NULL;
return n->getValue();
return n->second;
}
void NodeMetadataList::remove(v3s16 p)
@ -238,29 +186,23 @@ void NodeMetadataList::remove(v3s16 p)
if(olddata)
{
delete olddata;
m_data.remove(p);
m_data.erase(p);
}
}
void NodeMetadataList::set(v3s16 p, NodeMetadata *d)
{
remove(p);
m_data.insert(p, d);
m_data.insert(std::make_pair(p, d));
}
bool NodeMetadataList::step(float dtime)
void NodeMetadataList::clear()
{
bool something_changed = false;
for(core::map<v3s16, NodeMetadata*>::Iterator
i = m_data.getIterator();
i.atEnd()==false; i++)
for(std::map<v3s16, NodeMetadata*>::iterator
i = m_data.begin();
i != m_data.end(); i++)
{
v3s16 p = i.getNode()->getKey();
NodeMetadata *meta = i.getNode()->getValue();
bool changed = meta->step(dtime);
if(changed)
something_changed = true;
delete i->second;
}
return something_changed;
m_data.clear();
}