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Readd TGA to the list of valid texture formats. (#11598)
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2 changed files with 2 additions and 2 deletions
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@ -2453,7 +2453,7 @@ bool Server::addMediaFile(const std::string &filename,
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}
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// If name is not in a supported format, ignore it
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const char *supported_ext[] = {
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".png", ".jpg", ".bmp",
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".png", ".jpg", ".bmp", ".tga",
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".ogg",
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".x", ".b3d", ".obj",
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// Custom translation file format
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