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Remove obsolete rendering core init code (#13341)
Also removes duplicate call to shadow render step
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3 changed files with 0 additions and 12 deletions
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@ -42,8 +42,6 @@ protected:
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v2f virtual_size_scale;
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v2u32 virtual_size { 0, 0 };
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virtual void createPipeline() {}
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public:
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RenderingCore(IrrlichtDevice *device, Client *client, Hud *hud,
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ShadowRenderer *shadow_renderer, RenderPipeline *pipeline,
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@ -55,7 +53,6 @@ public:
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RenderingCore &operator=(const RenderingCore &) = delete;
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RenderingCore &operator=(RenderingCore &&) = delete;
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void initialize();
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void draw(video::SColor _skycolor, bool _show_hud, bool _show_minimap,
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bool _draw_wield_tool, bool _draw_crosshair);
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