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Clear exposure compensation state textures on creation (#13151)

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x2048 2023-01-23 00:18:48 +01:00 committed by GitHub
parent cf5add1472
commit 6f5703baf1
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 22 additions and 9 deletions

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@ -40,7 +40,7 @@ video::ITexture *TextureBuffer::getTexture(u8 index)
}
void TextureBuffer::setTexture(u8 index, core::dimension2du size, const std::string &name, video::ECOLOR_FORMAT format)
void TextureBuffer::setTexture(u8 index, core::dimension2du size, const std::string &name, video::ECOLOR_FORMAT format, bool clear)
{
assert(index != NO_DEPTH_TEXTURE);
@ -54,9 +54,10 @@ void TextureBuffer::setTexture(u8 index, core::dimension2du size, const std::str
definition.size = size;
definition.name = name;
definition.format = format;
definition.clear = clear;
}
void TextureBuffer::setTexture(u8 index, v2f scale_factor, const std::string &name, video::ECOLOR_FORMAT format)
void TextureBuffer::setTexture(u8 index, v2f scale_factor, const std::string &name, video::ECOLOR_FORMAT format, bool clear)
{
assert(index != NO_DEPTH_TEXTURE);
@ -70,6 +71,7 @@ void TextureBuffer::setTexture(u8 index, v2f scale_factor, const std::string &na
definition.scale_factor = scale_factor;
definition.name = name;
definition.format = format;
definition.clear = clear;
}
void TextureBuffer::reset(PipelineContext &context)
@ -135,10 +137,20 @@ bool TextureBuffer::ensureTexture(video::ITexture **texture, const TextureDefini
if (*texture)
m_driver->removeTexture(*texture);
if (definition.valid)
*texture = m_driver->addRenderTargetTexture(size, definition.name.c_str(), definition.format);
else
if (definition.valid) {
if (definition.clear) {
video::IImage *image = m_driver->createImage(definition.format, size);
image->fill(0u);
*texture = m_driver->addTexture(definition.name.c_str(), image);
image->drop();
}
else {
*texture = m_driver->addRenderTargetTexture(size, definition.name.c_str(), definition.format);
}
}
else {
*texture = nullptr;
}
return true;
}