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Rename macros with two leading underscores
These names are reserved for the compiler/library implementations.
This commit is contained in:
parent
6f4d6cb574
commit
6f2d785d0f
20 changed files with 109 additions and 113 deletions
36
src/map.cpp
36
src/map.cpp
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@ -1619,7 +1619,7 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> & modified_blocks)
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INodeDefManager *nodemgr = m_gamedef->ndef();
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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//TimeTaker timer("transformLiquids()");
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u32 loopcount = 0;
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@ -2118,7 +2118,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef, EmergeManager *emer
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m_emerge(emerge),
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m_map_metadata_changed(true)
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{
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verbosestream<<__FUNCTION_NAME<<std::endl;
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verbosestream<<FUNCTION_NAME<<std::endl;
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/*
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Try to load map; if not found, create a new one.
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@ -2205,7 +2205,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef, EmergeManager *emer
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ServerMap::~ServerMap()
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{
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verbosestream<<__FUNCTION_NAME<<std::endl;
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verbosestream<<FUNCTION_NAME<<std::endl;
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try
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{
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@ -2421,7 +2421,7 @@ void ServerMap::finishBlockMake(BlockMakeData *data,
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ServerMapSector *ServerMap::createSector(v2s16 p2d)
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{
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DSTACKF("%s: p2d=(%d,%d)",
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__FUNCTION_NAME,
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FUNCTION_NAME,
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p2d.X, p2d.Y);
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/*
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@ -2488,7 +2488,7 @@ MapBlock * ServerMap::generateBlock(
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std::map<v3s16, MapBlock*> &modified_blocks
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)
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{
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DSTACKF("%s: p=(%d,%d,%d)", __FUNCTION_NAME, p.X, p.Y, p.Z);
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DSTACKF("%s: p=(%d,%d,%d)", FUNCTION_NAME, p.X, p.Y, p.Z);
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/*infostream<<"generateBlock(): "
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<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
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@ -2508,7 +2508,7 @@ MapBlock * ServerMap::generateBlock(
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*/
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if(blockpos_over_limit(p))
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{
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infostream<<__FUNCTION_NAME<<": Block position over limit"<<std::endl;
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infostream<<FUNCTION_NAME<<": Block position over limit"<<std::endl;
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throw InvalidPositionException("generateBlock(): pos. over limit");
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}
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@ -2598,7 +2598,7 @@ MapBlock * ServerMap::generateBlock(
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MapBlock * ServerMap::createBlock(v3s16 p)
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{
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DSTACKF("%s: p=(%d,%d,%d)",
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__FUNCTION_NAME, p.X, p.Y, p.Z);
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FUNCTION_NAME, p.X, p.Y, p.Z);
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/*
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Do not create over-limit
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@ -2657,7 +2657,7 @@ MapBlock * ServerMap::createBlock(v3s16 p)
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MapBlock * ServerMap::emergeBlock(v3s16 p, bool create_blank)
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{
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DSTACKF("%s: p=(%d,%d,%d), create_blank=%d",
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__FUNCTION_NAME,
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FUNCTION_NAME,
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p.X, p.Y, p.Z, create_blank);
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{
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@ -2880,7 +2880,7 @@ std::string ServerMap::getBlockFilename(v3s16 p)
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void ServerMap::save(ModifiedState save_level)
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{
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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if(m_map_saving_enabled == false) {
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warningstream<<"Not saving map, saving disabled."<<std::endl;
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return;
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@ -2992,7 +2992,7 @@ void ServerMap::listAllLoadedBlocks(std::vector<v3s16> &dst)
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void ServerMap::saveMapMeta()
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{
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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createDirs(m_savedir);
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@ -3016,7 +3016,7 @@ void ServerMap::saveMapMeta()
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void ServerMap::loadMapMeta()
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{
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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Settings conf;
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std::string fullpath = m_savedir + DIR_DELIM + "map_meta.txt";
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@ -3041,7 +3041,7 @@ void ServerMap::loadMapMeta()
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void ServerMap::saveSectorMeta(ServerMapSector *sector)
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{
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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// Format used for writing
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u8 version = SER_FMT_VER_HIGHEST_WRITE;
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// Get destination
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@ -3062,7 +3062,7 @@ void ServerMap::saveSectorMeta(ServerMapSector *sector)
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MapSector* ServerMap::loadSectorMeta(std::string sectordir, bool save_after_load)
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{
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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// Get destination
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v2s16 p2d = getSectorPos(sectordir);
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@ -3103,7 +3103,7 @@ MapSector* ServerMap::loadSectorMeta(std::string sectordir, bool save_after_load
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bool ServerMap::loadSectorMeta(v2s16 p2d)
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{
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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// The directory layout we're going to load from.
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// 1 - original sectors/xxxxzzzz/
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@ -3145,7 +3145,7 @@ bool ServerMap::loadSectorMeta(v2s16 p2d)
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#if 0
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bool ServerMap::loadSectorFull(v2s16 p2d)
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{
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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MapSector *sector = NULL;
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@ -3284,7 +3284,7 @@ bool ServerMap::saveBlock(MapBlock *block, Database *db)
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void ServerMap::loadBlock(std::string sectordir, std::string blockfile,
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MapSector *sector, bool save_after_load)
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{
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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std::string fullpath = sectordir + DIR_DELIM + blockfile;
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try {
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@ -3360,7 +3360,7 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile,
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void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool save_after_load)
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{
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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try {
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std::istringstream is(*blob, std::ios_base::binary);
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@ -3428,7 +3428,7 @@ void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool
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MapBlock* ServerMap::loadBlock(v3s16 blockpos)
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{
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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v2s16 p2d(blockpos.X, blockpos.Z);
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