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Rename macros with two leading underscores
These names are reserved for the compiler/library implementations.
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20 changed files with 109 additions and 113 deletions
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@ -79,7 +79,7 @@ Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control,
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m_camera_mode(CAMERA_MODE_FIRST)
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{
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//dstream<<__FUNCTION_NAME<<std::endl;
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//dstream<<FUNCTION_NAME<<std::endl;
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// note: making the camera node a child of the player node
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// would lead to unexpected behaviour, so we don't do that.
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@ -494,7 +494,7 @@ void Camera::updateViewingRange(f32 frametime_in, f32 busytime_in)
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return;
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m_frametime_counter = 0.2; // Same as ClientMap::updateDrawList interval
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/*dstream<<__FUNCTION_NAME
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/*dstream<<FUNCTION_NAME
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<<": Collected "<<m_added_frames<<" frames, total of "
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<<m_added_busytime<<"s."<<std::endl;
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