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Implement mod communication channels (#6351)

Implement network communication for channels

* Implement ModChannel manager server side to route incoming messages from clients to other clients
* Add signal handler switch on client & ModChannelMgr on client to handle channels
* Add Lua API bindings + client packet sending + unittests
* Implement server message sending
* Add callback from received message handler to Lua API using registration method
This commit is contained in:
Loïc Blot 2017-09-26 00:11:20 +02:00 committed by GitHub
parent 6df312a608
commit 6f1c907204
37 changed files with 1206 additions and 39 deletions

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@ -5,6 +5,7 @@ set(common_SCRIPT_CPP_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/s_env.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_inventory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_item.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_modchannels.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_node.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_nodemeta.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_player.cpp

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@ -0,0 +1,50 @@
/*
Minetest
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "s_modchannels.h"
#include "s_internal.h"
void ScriptApiModChannels::on_modchannel_message(const std::string &channel,
const std::string &sender, const std::string &message)
{
SCRIPTAPI_PRECHECKHEADER
// Get core.registered_on_generateds
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_modchannel_message");
// Call callbacks
lua_pushstring(L, channel.c_str());
lua_pushstring(L, sender.c_str());
lua_pushstring(L, message.c_str());
runCallbacks(3, RUN_CALLBACKS_MODE_AND);
}
void ScriptApiModChannels::on_modchannel_signal(
const std::string &channel, ModChannelSignal signal)
{
SCRIPTAPI_PRECHECKHEADER
// Get core.registered_on_generateds
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_modchannel_signal");
// Call callbacks
lua_pushstring(L, channel.c_str());
lua_pushinteger(L, (int)signal);
runCallbacks(2, RUN_CALLBACKS_MODE_AND);
}

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@ -0,0 +1,31 @@
/*
Minetest
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "cpp_api/s_base.h"
#include "modchannels.h"
class ScriptApiModChannels : virtual public ScriptApiBase
{
public:
void on_modchannel_message(const std::string &channel, const std::string &sender,
const std::string &message);
void on_modchannel_signal(const std::string &channel, ModChannelSignal signal);
};