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Add dynamic exposure correction (#12959)
* Add uniform for frame delta time * Adjust exposure in logarithmic (EV) space * Add network support and LUA API * Add testing mod
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29 changed files with 567 additions and 71 deletions
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@ -1766,4 +1766,12 @@ void Client::handleCommand_SetLighting(NetworkPacket *pkt)
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*pkt >> lighting.shadow_intensity;
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if (pkt->getRemainingBytes() >= 4)
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*pkt >> lighting.saturation;
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if (pkt->getRemainingBytes() >= 24) {
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*pkt >> lighting.exposure.luminance_min
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>> lighting.exposure.luminance_max
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>> lighting.exposure.exposure_correction
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>> lighting.exposure.speed_dark_bright
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>> lighting.exposure.speed_bright_dark
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>> lighting.exposure.center_weight_power;
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}
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}
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