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Add dynamic exposure correction (#12959)

* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
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x2048 2023-01-06 22:33:25 +01:00 committed by GitHub
parent 2715cc8bf6
commit 6d45c243f8
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29 changed files with 567 additions and 71 deletions

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@ -144,6 +144,7 @@ public:
void updateFrameTime(bool is_paused);
u64 getFrameTime() const { return m_frame_time; }
u64 getFrameTimeDelta() const { return m_frame_dtime; }
private:
ClientMap *m_map;
@ -158,5 +159,6 @@ private:
std::list<std::string> m_player_names;
v3s16 m_camera_offset;
u64 m_frame_time = 0;
u64 m_frame_dtime = 0;
u64 m_frame_time_pause_accumulator = 0;
};