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Fix undefined behaviors (#14365)

* Initialize member `floats` in ContentFeatures

* Do not assign big double to u32

* Do not assign negative floating point number to unsigned integer
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fuzun 2024-02-15 11:05:42 +01:00 committed by GitHub
parent 3cac17d23e
commit 6cbb9193ea
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3 changed files with 8 additions and 3 deletions

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@ -297,7 +297,11 @@ Biome *BiomeGenOriginal::calcBiomeFromNoise(float heat, float humidity, v3s16 po
// Carefully tune pseudorandom seed variation to avoid single node dither
// and create larger scale blending patterns similar to horizontal biome
// blend.
const u64 seed = pos.Y + (heat + humidity) * 0.9f;
// The calculation can be a negative floating point number, which is an
// undefined behavior if assigned to unsigned integer. Cast the result
// into signed integer before it is casted into unsigned integer to
// eliminate the undefined behavior.
const u64 seed = static_cast<s64>(pos.Y + (heat + humidity) * 0.9f);
PcgRandom rng(seed);
if (biome_closest_blend && dist_min_blend <= dist_min &&