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Trow mod error exception if given init script doesn't exist on mod loading
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1 changed files with 3 additions and 3 deletions
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@ -267,9 +267,9 @@ void ScriptApiBase::loadMod(const std::string &script_path,
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const std::string &mod_name)
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{
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if (!fs::IsFile(script_path)) {
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errorstream << "Mod error: Failed to load mod \"" << mod_name
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<< "\" as script \"" << script_path << "\" does not exist" << std::endl;
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return;
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throw ModError("Failed to load mod \"" + mod_name
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+ "\" as it's initialization script at \"" + script_path
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+ "\" does not exist. Try to reinstall/update mod or disable it.");
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}
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ModNameStorer mod_name_storer(getStack(), mod_name);
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