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Server: delegate mod management & config to ServerModConfiguration (#7131)
* Server: delegate mod management & config to ServerModConfiguration (rename it to ServerModManager) * Use c++11 range based loops * Add unittests + experimental/default mod as a test case to permit testing mod loading in future tests
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13 changed files with 359 additions and 74 deletions
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src/unittest/test_config.h.in
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src/unittest/test_config.h.in
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// Filled in by the build system
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#pragma once
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#define TEST_WORLDDIR "@TEST_WORLDDIR@"
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#define TEST_SUBGAME_PATH "@TEST_SUBGAME_PATH@"
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