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Server: delegate mod management & config to ServerModConfiguration (#7131)

* Server: delegate mod management & config to ServerModConfiguration (rename it to ServerModManager)

* Use c++11 range based loops
* Add unittests + experimental/default mod as a test case to permit testing mod loading in future tests
This commit is contained in:
Loïc Blot 2018-03-16 08:41:33 +01:00 committed by GitHub
parent 5e61f64ce2
commit 6c184947c3
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13 changed files with 359 additions and 74 deletions

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@ -113,7 +113,7 @@ void GUIConfirmRegistration::regenerateGui(v2u32 screensize)
core::rect<s32> rect2(0, 0, 540, 30);
rect2 += topleft_client + v2s32(30, ypos);
gui::IGUIEditBox *e = Environment->addEditBox(m_pass_confirm.c_str(),
rect2, true, this, ID_confirmPassword);
rect2, true, this, ID_confirmPassword);
e->setPasswordBox(true);
}