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Add event manager and use it to trigger sounds
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commit
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15 changed files with 388 additions and 14 deletions
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@ -226,12 +226,14 @@ Client::Client(
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IWritableTextureSource *tsrc,
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IWritableItemDefManager *itemdef,
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IWritableNodeDefManager *nodedef,
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ISoundManager *sound
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ISoundManager *sound,
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MtEventManager *event
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):
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m_tsrc(tsrc),
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m_itemdef(itemdef),
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m_nodedef(nodedef),
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m_sound(sound),
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m_event(event),
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m_mesh_update_thread(this),
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m_env(
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new ClientMap(this, this, control,
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@ -2330,4 +2332,8 @@ ISoundManager* Client::getSoundManager()
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{
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return m_sound;
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}
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MtEventManager* Client::getEventManager()
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{
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return m_event;
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}
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