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Refactor thread utility interface
- Add "thr_" prefix to thread utility functions - Compare threadid_ts in a portable manner, where possible
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836486a98e
commit
6be74d17df
6 changed files with 86 additions and 26 deletions
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@ -439,7 +439,7 @@ TextureSource::TextureSource(IrrlichtDevice *device):
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{
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assert(m_device); // Pre-condition
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m_main_thread = get_current_thread_id();
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m_main_thread = thr_get_current_thread_id();
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// Add a NULL TextureInfo as the first index, named ""
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m_textureinfo_cache.push_back(TextureInfo(""));
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@ -502,7 +502,7 @@ u32 TextureSource::getTextureId(const std::string &name)
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/*
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Get texture
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*/
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if (get_current_thread_id() == m_main_thread)
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if (thr_is_current_thread(m_main_thread))
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{
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return generateTexture(name);
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}
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@ -604,7 +604,7 @@ u32 TextureSource::generateTexture(const std::string &name)
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/*
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Calling only allowed from main thread
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*/
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if (get_current_thread_id() != m_main_thread) {
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if (!thr_is_current_thread(m_main_thread)) {
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errorstream<<"TextureSource::generateTexture() "
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"called not from main thread"<<std::endl;
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return 0;
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@ -704,7 +704,7 @@ void TextureSource::insertSourceImage(const std::string &name, video::IImage *im
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{
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//infostream<<"TextureSource::insertSourceImage(): name="<<name<<std::endl;
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sanity_check(get_current_thread_id() == m_main_thread);
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sanity_check(thr_is_current_thread(m_main_thread));
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m_sourcecache.insert(name, img, true, m_device->getVideoDriver());
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m_source_image_existence.set(name, true);
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@ -2057,7 +2057,7 @@ video::ITexture *TextureSource::getShaderFlagsTexture(bool normalmap_present)
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{
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std::string tname = "__shaderFlagsTexture";
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tname += normalmap_present ? "1" : "0";
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if (isKnownSourceImage(tname)) {
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return getTexture(tname);
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} else {
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