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Split settings into seperate source and header files

This also cleans up settings a bit
This commit is contained in:
ShadowNinja 2014-09-11 18:22:05 -04:00
parent 2ae5d3f3ab
commit 6bc4cad0ed
27 changed files with 996 additions and 941 deletions

View file

@ -18,6 +18,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "content_sao.h"
#include "util/serialize.h"
#include "util/mathconstants.h"
#include "collision.h"
#include "environment.h"
#include "settings.h"
@ -29,8 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "player.h"
#include "scripting_game.h"
#include "genericobject.h"
#include "util/serialize.h"
#include "util/mathconstants.h"
#include "log.h"
std::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;