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Split settings into seperate source and header files
This also cleans up settings a bit
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commit
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27 changed files with 996 additions and 941 deletions
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@ -17,13 +17,19 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "client.h"
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#include <iostream>
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#include <algorithm>
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#include "clientserver.h"
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#include "jthread/jmutexautolock.h"
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#include "main.h"
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#include <sstream>
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#include <IFileSystem.h>
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#include "jthread/jmutexautolock.h"
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#include "util/directiontables.h"
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#include "util/pointedthing.h"
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#include "util/serialize.h"
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#include "util/string.h"
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#include "strfnd.h"
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#include "client.h"
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#include "clientserver.h"
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#include "main.h"
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#include "filesys.h"
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#include "porting.h"
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#include "mapsector.h"
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@ -37,18 +43,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "nodedef.h"
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#include "itemdef.h"
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#include "shader.h"
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#include <IFileSystem.h>
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#include "base64.h"
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#include "clientmap.h"
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#include "clientmedia.h"
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#include "sound.h"
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#include "util/string.h"
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#include "IMeshCache.h"
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#include "serialization.h"
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#include "util/serialize.h"
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#include "config.h"
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#include "util/directiontables.h"
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#include "util/pointedthing.h"
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#include "version.h"
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#include "drawscene.h"
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