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Split settings into seperate source and header files

This also cleans up settings a bit
This commit is contained in:
ShadowNinja 2014-09-11 18:22:05 -04:00
parent 2ae5d3f3ab
commit 6bc4cad0ed
27 changed files with 996 additions and 941 deletions

View file

@ -333,74 +333,75 @@ add_subdirectory(script)
add_subdirectory(util)
set(common_SRCS
version.cpp
rollback_interface.cpp
rollback.cpp
genericobject.cpp
voxelalgorithms.cpp
sound.cpp
quicktune.cpp
subgame.cpp
inventorymanager.cpp
mods.cpp
content_abm.cpp
craftdef.cpp
nameidmapping.cpp
itemdef.cpp
nodedef.cpp
object_properties.cpp
log.cpp
content_sao.cpp
emerge.cpp
mapgen.cpp
mapgen_v6.cpp
mapgen_v7.cpp
mapgen_singlenode.cpp
treegen.cpp
dungeongen.cpp
ban.cpp
base64.cpp
biome.cpp
cavegen.cpp
content_nodemeta.cpp
content_mapnode.cpp
collision.cpp
nodemetadata.cpp
nodetimer.cpp
serverobject.cpp
noise.cpp
porting.cpp
tool.cpp
defaultsettings.cpp
mapnode.cpp
voxel.cpp
inventory.cpp
debug.cpp
serialization.cpp
light.cpp
filesys.cpp
connection.cpp
environment.cpp
server.cpp
clientiface.cpp
socket.cpp
mapblock.cpp
mapsector.cpp
map.cpp
database.cpp
collision.cpp
connection.cpp
content_abm.cpp
content_mapnode.cpp
content_nodemeta.cpp
content_sao.cpp
convert_json.cpp
craftdef.cpp
database-dummy.cpp
database-leveldb.cpp
database-sqlite3.cpp
database-redis.cpp
player.cpp
test.cpp
sha1.cpp
base64.cpp
ban.cpp
biome.cpp
staticobject.cpp
serverlist.cpp
pathfinder.cpp
convert_json.cpp
database-sqlite3.cpp
database.cpp
debug.cpp
defaultsettings.cpp
dungeongen.cpp
emerge.cpp
environment.cpp
filesys.cpp
genericobject.cpp
gettext.cpp
httpfetch.cpp
inventory.cpp
inventorymanager.cpp
itemdef.cpp
light.cpp
log.cpp
map.cpp
mapblock.cpp
mapgen.cpp
mapgen_singlenode.cpp
mapgen_v6.cpp
mapgen_v7.cpp
mapnode.cpp
mapsector.cpp
mods.cpp
nameidmapping.cpp
nodedef.cpp
nodemetadata.cpp
nodetimer.cpp
noise.cpp
object_properties.cpp
pathfinder.cpp
player.cpp
porting.cpp
quicktune.cpp
rollback.cpp
rollback_interface.cpp
serialization.cpp
server.cpp
serverlist.cpp
serverobject.cpp
settings.cpp
sha1.cpp
socket.cpp
sound.cpp
staticobject.cpp
subgame.cpp
test.cpp
tool.cpp
treegen.cpp
version.cpp
voxel.cpp
voxelalgorithms.cpp
${JTHREAD_SRCS}
${common_SCRIPT_SRCS}
${UTIL_SRCS}
@ -429,38 +430,38 @@ endif()
set(minetest_SRCS
${common_SRCS}
${sound_SRCS}
localplayer.cpp
sky.cpp
camera.cpp
chat.cpp
client.cpp
clientmap.cpp
clientmedia.cpp
clientobject.cpp
clouds.cpp
content_cao.cpp
content_cso.cpp
content_mapblock.cpp
content_cao.cpp
mesh.cpp
mapblock_mesh.cpp
keycode.cpp
camera.cpp
clouds.cpp
particles.cpp
clientobject.cpp
chat.cpp
hud.cpp
guiKeyChangeMenu.cpp
guiFormSpecMenu.cpp
guiTable.cpp
guiPasswordChange.cpp
guiVolumeChange.cpp
guiChatConsole.cpp
client.cpp
clientmedia.cpp
filecache.cpp
tile.cpp
shader.cpp
game.cpp
main.cpp
guiEngine.cpp
guiFileSelectMenu.cpp
convert_json.cpp
drawscene.cpp
filecache.cpp
game.cpp
guiChatConsole.cpp
guiEngine.cpp
guiFileSelectMenu.cpp
guiFormSpecMenu.cpp
guiKeyChangeMenu.cpp
guiPasswordChange.cpp
guiTable.cpp
guiVolumeChange.cpp
hud.cpp
keycode.cpp
localplayer.cpp
main.cpp
mapblock_mesh.cpp
mesh.cpp
particles.cpp
shader.cpp
sky.cpp
tile.cpp
${minetest_SCRIPT_SRCS}
)
list(SORT minetest_SRCS)