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a little backwards compatibility with coal

This commit is contained in:
Perttu Ahola 2011-02-03 15:59:59 +02:00
parent 44ce9018dd
commit 6bb9de3cc6
3 changed files with 23 additions and 3 deletions

View file

@ -96,9 +96,10 @@ void init_mapnode(IIrrlichtWrapper *irrlicht)
i = CONTENT_COALSTONE;
f = &g_content_features[i];
f->translate_to = new MapNode(CONTENT_STONE, MINERAL_COAL);
/*f->setAllTextures(irrlicht->getTextureId("coalstone.png"));
f->is_ground_content = true;*/
//f->translate_to = new MapNode(CONTENT_STONE, MINERAL_COAL);
f->setAllTextures(TextureSpec(irrlicht->getTextureId("coal.png"),
irrlicht->getTextureId("mineral_coal.png")));
f->is_ground_content = true;
i = CONTENT_WOOD;
f = &g_content_features[i];