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Default server step to 0.1s and sync object/player update intervals to it

This commit is contained in:
Perttu Ahola 2012-11-26 22:31:21 +02:00
parent ffad18e424
commit 6b927229f5
8 changed files with 29 additions and 9 deletions

View file

@ -205,9 +205,7 @@ public:
{ return m_gamedef; }
float getSendRecommendedInterval()
{
return 0.10;
}
{ return m_recommended_send_interval; }
/*
Save players
@ -367,6 +365,8 @@ private:
// A helper variable for incrementing the latter
float m_game_time_fraction_counter;
core::list<ABMWithState> m_abms;
// An interval for generally sending object positions and stuff
float m_recommended_send_interval;
};
#ifndef SERVER